The Great Apple
Big Cheese
The heaviest armour an Ork can wear. I'm getting closer and closer to making proper biological units. I think my next will have a bit more general movement, as this one is a bit static. I'm not so sure about the sighting laser, it's unfortunetely been anti-aliased so it's caught by the shadow palette. I've tried to make it quite visable, but I wasn't really sure. I'm also not too happy with the death, and I might come back to it and redo it.
As for the warboss unit which came alongside this one - I'm putting it on hold till more of the core units have been done.
Without further ado, here are the files (NO SOUNDS - I might sort them out later, but I hate doing sounds). By the time the 40K mod comes out I'll make sure they have sounds
http://www.civfanatics.net/uploads8/MegaOrk.zip
And a preview:
Default-->Fidget-->Run-->Fortify-->AttackA-->AttackB-->AttackC-->Victory-->Death
EDIT: The preview seems to be bouncing a bit, but the unit shouldn't...
As for the warboss unit which came alongside this one - I'm putting it on hold till more of the core units have been done.
Without further ado, here are the files (NO SOUNDS - I might sort them out later, but I hate doing sounds). By the time the 40K mod comes out I'll make sure they have sounds
http://www.civfanatics.net/uploads8/MegaOrk.zip
And a preview:
Default-->Fidget-->Run-->Fortify-->AttackA-->AttackB-->AttackC-->Victory-->Death
EDIT: The preview seems to be bouncing a bit, but the unit shouldn't...