ruby_sauce
Outside the box
Unit is game tested
A soldier from the anime Attack on Titan, using 3d maneuver gear.
previews:
These run at better speeds ingame!
(default - fidget - run x2 - alternative run)
(fortify - attackB - attackA - victory - fortify - attackA - death)
Well, where to begin.. I think this unit has taken the most of my time out of all my units. With limitations to the paperdoll, clothes and my ability to animate, it wasn't easy.
Anyway, if anyone knows the anime, I hope I did it justice. But for those who don't, here's the abridged version: Giant human-like creatures came out of nowhere. They're called titans and range from anywhere between 4 meters to 15 meters, with a few outliers even going beyond that. All they do is catch humans and eat them, that's it. Humanity was pushed to the brink of extinction but with the construction of a few walls they could keep them out. Humans are trained to use 3d maneuver gear, or mobility gear, to be able to kill titans since the only way to take them out is to slice the weak spot in their neck. Well, that's basically it!
the 3d maneuver gear consists of canisters with gas to propel users forward with a booster thing on their lower back. The canister can be seen replaced in the fidget. It also has holders for extra blades, which you can see being replaced in the victory. Lastly it has hookshots to hook onto buildings/trees/titans and get the speed and height required to take down titans.
The run animation is a bit finnicky. From north/south and east/west it loops perfectly, but diagonally it doesn't go as smoothly. If you would be really bothered by it, you can just use the alternative run. Make sure to edit the speed in the .ini to 225 though!
Sounds are included, the mobility gear makes a distinct noise which I hope fans will recognise.
Anyway, enjoy!
download HERE
A soldier from the anime Attack on Titan, using 3d maneuver gear.
previews:
These run at better speeds ingame!
(default - fidget - run x2 - alternative run)
(fortify - attackB - attackA - victory - fortify - attackA - death)
Well, where to begin.. I think this unit has taken the most of my time out of all my units. With limitations to the paperdoll, clothes and my ability to animate, it wasn't easy.
Anyway, if anyone knows the anime, I hope I did it justice. But for those who don't, here's the abridged version: Giant human-like creatures came out of nowhere. They're called titans and range from anywhere between 4 meters to 15 meters, with a few outliers even going beyond that. All they do is catch humans and eat them, that's it. Humanity was pushed to the brink of extinction but with the construction of a few walls they could keep them out. Humans are trained to use 3d maneuver gear, or mobility gear, to be able to kill titans since the only way to take them out is to slice the weak spot in their neck. Well, that's basically it!
the 3d maneuver gear consists of canisters with gas to propel users forward with a booster thing on their lower back. The canister can be seen replaced in the fidget. It also has holders for extra blades, which you can see being replaced in the victory. Lastly it has hookshots to hook onto buildings/trees/titans and get the speed and height required to take down titans.
The run animation is a bit finnicky. From north/south and east/west it loops perfectly, but diagonally it doesn't go as smoothly. If you would be really bothered by it, you can just use the alternative run. Make sure to edit the speed in the .ini to 225 though!
Sounds are included, the mobility gear makes a distinct noise which I hope fans will recognise.
Anyway, enjoy!
download HERE
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