I can't believe you guys are still ing about Civ V, it came out like 5 or 6 years ago lol
We still talk with reverence and awe of civ 4, which came out 10 years ago!
I've only just got Civ4, so please don't stop now!
Don't get me wrong Civ IV is my favorite Civ but man this forum is still salty.
Don't get me wrong Civ IV is my favorite Civ but man this forum is still salty.
I can't believe you guys are still ing about Civ V, it came out like 5 or 6 years ago lol
I believe the problem with Civ5 is that it doesn't fit into Civ feel. I played all civs (although I started in 2000) and every edition was better than the previous one (maybe a bit iffy for vanilla Civ3 but still, not critical). Also, it had its civ feel and added complexity.
Firaxis decided that people who would still play civ are fresh from the kindergarten and that older ones stopped playing games as games are for children. So they wanted to appeal to the new kids. What happened is that we still haven't stopped playing games, many automatically bought new Civ because Civ never failed hard up to that point and kids loved it. And also there is Steam who made people buy all games more than ever before and that helped management to justify their decision, although it would have had the same effect on old feel Civ5 if they decided to go for it.
With Civ 6 old people will not take that risk and will probably not buy it, at least at full price. People who loved 5 will buy civ 6, new kids will fall for the hype and buy it too.
In the end, I believe Firaxis will make more money with this simplified android friendly game than with what Civilization should have been after path set by Civ4 BTS, but bitter taste of betrayal (that is exactly what happened) will stay forever.
That, Skwink, is why we will rant forever. Also we are only getting older and older people only rant.
I think the key point to take away from his rant is that he has lost faith, and so he won't be one of those people -- instead he's going to wait for those people to play it and give reviews it before considering purchasing the game.I think you should probably wait until you play civ VI before calling it a simplified Android game.
It works by putting more value on things that don't make it a good game (but still attract sales!), and less value on the things that do make it a good game.I will agree that civ V was not as good as civ IV, but that was because of poor design decisions, not because upper-management at Firaxis had the brilliant idea to make a bad game to attract kids (How does that even work?).
.. not because upper-management at Firaxis had the brilliant idea to make a bad game to attract kids (How does that even work?).
Saying it is an Android game is obvious hyperbole. The fact is that Civ V is less complex than Civ IV, as evidenced by how much easier Deity is in the former than in the latter. I have a similar experience to shakabrade, except on Emperor - it took me about a month to consistently win BNW on Emperor, after a few more games I lost interest and haven't played V since. Contrast that with Civ IV, which I've been playing since 2006, but only got up to Emperor this year.
I was just looking over it on Steam and they want $60 for it. I was like "yeah right".
Try $80 in Canada. $105 for the "deluxe" version.I was just looking over it on Steam and they want $60 for it. I was like "yeah right".
This is the kind of thing that makes me want to bang my head against something. If you don't want micro, why play a game like Civ at all? Why run an empire? I hope this guy's ideas don't catch on.Micromanagement has been a bad side of all civ games up to civ 6. I hope the builders and auto build / upgrade of roads will make the need for hordes of workers obsolete.
I also didn't like having to build trade posts, farms, mines or lumber farms in every hex on the map. That was tedious. With wonders and districts needing separate tiles it means you get much more variety and less micromanagement. Time will tell if we don't need to constantly look for hexes to improve in civ 6.
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