(6-08f) Acquire City Quest - Distribute XP in Different Ways based on the Manner the Quest is Completed

Status
Not open for further replies.

azum4roll

Lost the game
Joined
Jul 17, 2018
Messages
4,013
Location
Somewhere
Counterproposal of:

Proposal:
Instead of constant XP to all units, only distribute from a constant pool of XP to some units.
Total XP reward is 150 base + 30 random, modified by the current trait and personality modifiers, not scaling with era.
If the city is captured, distribute the pool of XP equally to all units within radius 7 of the city, minimum 1 XP each.
If the city is purchased, distribute the pool of XP globally to all units, minimum 1 XP each.
If you heavy tribute the quest giver, distribute the pool of XP equally to all units that contributed to the "nearby" score, minimum 1 XP each.
Target city has additional requirements of needing to be founded/acquired for at least 10 turns, and has at least 6 population.
Influence reward is unchanged.

Rationale:
Radius 4 is the max range a non-air unit can have. I made it count up to the 7th ring since there can be units that helped in softening the enemy units, but not moving in for the city capture. Air units can also benefit from this if the airbase is close enough.
The other counterproposals didn't factor in the other ways to "complete" the quest. This fills in the holes.
"Bully relevant plots" for each CS is already calculated once per turn. This wouldn't cause performance issues and can still give every contributed unit its fair reward.
Currently CS can give a city that's trivial to capture. The additional requirements should be enough to stop a lone unit from waltzing in and taking the target city, becoming a super unit this way.

Note to sponsor:
Add a new parameter to CvMinorCivQuest:: DoRewards to pass in the city (can be the target city or the CS itself in case of heavy tribute). This is also needed for the some other counterproposals.
May need to add a new function that is mostly similar to TacticalAIHelpers::EstimateLocalUnitPower for the heavy tribute case.

I feel sorry for the magi making the poll.
 
Last edited:
Sponsored.
 
Magi - Edited the proposal title to better reflect what it brings
 
MAGI: Locked as this is being absorbed into the master voting thread.
 
Status
Not open for further replies.
Top Bottom