Proposal: Increase Galley speed from 3 to 4 (Barbarian Galley remains at 3). Reduce Liburna CS from 7 to 6.
Rationale: Currently Galley's do not function properly as a counter to the liburna, they are too slow and do too little damage. As such liburna's are unchecked for a large portion of the early game.
The speed change will actually let Galley's chase down liburna (and actually serve as a reasonable early scout). The liburna CS nerf means that the galley now has the exact same combat power as the old Trireme/Dromon dynamic before the recent change. While this does make the liburna technically weaker against the trireme, the trireme already 1 shots the unit in the vast majority of situations, so nothing really changes here.
Database Changes
Rationale: Currently Galley's do not function properly as a counter to the liburna, they are too slow and do too little damage. As such liburna's are unchecked for a large portion of the early game.
The speed change will actually let Galley's chase down liburna (and actually serve as a reasonable early scout). The liburna CS nerf means that the galley now has the exact same combat power as the old Trireme/Dromon dynamic before the recent change. While this does make the liburna technically weaker against the trireme, the trireme already 1 shots the unit in the vast majority of situations, so nothing really changes here.
Database Changes
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