45°38'N-13°47'E
Deity
I was looking at the scoreboard earlier, and noticed that the top few AIs were all at Deity (And one at Immortal). Each of their cities have 3 ~ 5 units on guard, and their score is ranging from 330 ~ 460. My score is 1,000+ and flex.difficulty wasn't raising it above Monarch.
I fixed it by moving it up to Immortal myself and disabling Flex Difficulty for me, but the AI seem to be suffering from an undeserved Deity handicap. Most are on Noble or Warlord though, but I can't help but wonder if the Deity difficulty is holding these AIs back from catching up with me...
Definetely they're being held back by difficulty. If you're using both Flexible AI and Flexible Difficulty, you should set your check for difficulty on a comparable rate with that of AI. If AI is checking difficulty every 25 turns (on normal speed, IIRC) and you're checking every 50 turns, you get a huge advantage. Solution: check your handicap level more frequently than AI does.
Attached is my latest save. I accidentally overwrote my earlier one >< *EDIT* Aaaand I forgot to attach the save
(Rev 838) - I saw some changes regarding Flex.AI recently, but I'm stil curious as to if they're being penalized a bit too harshly here. Compared to ME, they're doing miserably - except my German vassal. Compared to *each other*, they're doing fairly well and might actually warrant that Deity handicap. However as it is, that handicap is slowing them down and preventing them from catching up to me. It'd be all well and good if it was all AI vs AI, but that's not the case hehe.
I might be overlooking something though - been away from Civ for a while and all that.
I still have to tweak human handicap; right now it's too easy for humans to play on deity too.