Dean_the_Young
King
- Joined
- Aug 2, 2009
- Messages
- 811
Like who? Nearly all the 'favorite' wonders are available early-midgame, and it nearly always depends on what route you take, something already reflected in the AI weighting programing (as in, they tend to go towards those techs first). That might make it later in the game for you personally, if you're Eloheim not concerned with religion or not trying to destroy the world as the Shaim, but that's a reflection of your playstyle. Which, of course, would change to reflect such an opportunity, so it would not be so much later than others. The farthest back favorite wonder I could find was The Celestial Compass, for example,which is at the very end of the naval research path... but the naval research path is pretty fast to get through. I like spreading onto islands fast, and so I know it's possible to get it pretty quick. And if you're playing the Dovello and aren't on path towards Form of the Titan, you aren't playing their style anyway.Hard to balance though... some wonders come much earlier than others. Some civs wouldn't get their trait till near the end while others would play out most of their game with an extra trait...
Clearly deciding what trait to get would be important. But traits aren't overpowering either; you're already facing them all anyway. It's unlikely 50, or even a hundred turns with a player under an additional trait before you can get your own will be decisive.