I'm a broken record. But I notice a correlation between people who make posts about the dangers of the economy "crashing" and encouraging one to "get the economy up" and being turtling losers.
There is no economy. There are only techs that let you conquer your rivals, techs that enable space ship parts, and a tech that enables Free Speech. The game is easier to win when you get to those techs faster and so Writing, Code of Laws, and Currency are super cool. But they're always going to be there. They don't disappear into another dimension when you don't pay them attention. Now, concerns about getting hopelessly passed by the AI is are valid. So why would you ever, in your wildest dreams, advocate sitting in crapland between tundra, ocean, and tundra so that you can avoid getting hopelessly passed by the AI? That's like avoiding car accidents by ramming people off the road. Here's a solution to getting passed by the AI: settle on copper and own some faces. Then, instead of pretending you need to "rebuild" an "economy" before taking on your next opponent, go eliminate another opponent. No one is left to pass you by, no one can compete with your 15 cities.
I can understand being confused by the "economy." It sounds daunting. But what I can't forgive is thinking that there is anything in this game which could stop this start from smashing Saladin. All he's got in this world are his Walls and his Archer horde, and Boudica will break them for nothing. You've got a hammer-heavy capital and a city settled on the goddamn copper that can't do anything but produce troops. What exactly is missing from this equation that makes someone think it's balanced? Oh that's right, Boudica's units start with Combat 1, earn City Raider 2 after one fight, and City Raider 3 after two to three more fights.
Its mystifying that anyone can think we should wait for Catapults. It's like math isn't being taught in school. It's like they've been playing Civilization for 2 days. What exactly would these two cities build while we spend the first 150 turns of the game going for Catapults? AND WHY WOULD WE DO THAT when we have every advantage in the game, Aggressive, Charismatic, Metal, Hammers. My God, the humanity. Will someone please think of the leverage?