Perhaps we could start the discission for real this time :
Goverment
1. Despotisme (no change)
2. Oligarchy (+25%gold, hammers in capital)
tech: monarchy upkeep : low
3. Hereditary Rule (+1 gold from villages, towns,..)
tech: monarchy upkeep : low
4. 1party system (+10% mil. production, +2
from broadcasttower(propaganda), +1
jail)
tech : nationhood upkeep : middle
5. 2party system (+20% warw. hurry with gold)
tech:Constitution upkeep : low
6. multiparty system (+50% Warw, +1health(environmentalism-party), penalty for civ's without)
tech: Democracy upkeep : middle
Social
1.Barbarism no changes
2. Slavery (hurry by sacrifice population, +50% workerspeed, +1 food from plantations, +1 unhappy)
tech : bronzeworking upkeep : middle
3. Serfdom (+1
form castle, +1
from mil unit)
tech : Feudalism upkeep : middle
4. Caste System (1 free specialist per city, unlimited artist, priest, scientist)
tech : code of law upkeep : high
5. Liberalism : (+1 unhappy (poor people), +10% gold, +2
in largest cities
tech : liberalism upkeep : low
6. Socialism : (+100% great people, +10% science)
tech : communism upkeep : middle
Economy
1. Decentralization
2. closed economy : +1 hammer from farm
tech : metal casting upkeep : low
3. Mercantilism : (No foreign trade routes, unlimited mechants)
tech : banking upkeep : middle
4. Free market (+1gold/ spec., +1 trade route, +100% growth for cottage, hamlet, village)
tech : economy upkeep : low
5. state property : +1 food from farm, +1 gold from watermill, windmill, lumbermill)
tech : communism upkeep : high
6. Environmentalism : no change
military
1. Tribal organisation
2. Military Ordnance (+2 XP +1
from walls)
tech : Horseback riding upkeep : middle
3. Vassalage (number of free units, +25% production mil units (only mounted and samurai?, +3 XP)
tech : Feudalism upkeep : high
4. Professional Armies: (+1gold/ mil. unit, -25% Warw, +5 XP)
tech : gunpowder upkeep : low
5. Conscript armies : draft units, +2 XP, number of free untis
tech : Nationalism upkeep : middle
6. War Economy : -50% Warw, +25% production mil. Units, + 3XP, +2
from baracks
tech : assembly line upkeep : high
Religion
1. Nature religion (no state religion)
2. Paganism (+1
from obelisk, no state religion)
tech : mysticism upkeep : high
3. Organized Religion (unlimited priets, missionaries without monstary, +10% culture with state religion)
tech: priethood upkeep : middle
4. Theocracy : (+2XP, -10% science, +1
extra with state religion, +1 unhappy from non state religion, +2 culture from specialists)
tech : Divine right upkeep : high
5. Ateism : (+1 unhappy from non state religion, +10% science, +3 science from specialist, +1
from colloseum, no state religion)
tech : scientific methode upkeep : middle
6. Free religion : +1
from religions, +1
from colloseum, no state religion)
tech: liberalism upkeep : low
examples from reallity :
Roman republiek: 2, 2, 2, 2, 2
soviet union: 4, 6,5,4,5
USA (now): 5,5,4,4,6(or 4?)
mideviel Europe : 3, 3, 2,3, 3 or 4
Sweden (now): 6,6,4 (or6), 5(or4),6
UK (WWI) 5, 5, 4, 5, 6
France (Louis XIV) : 3, 3, 3, 4, 3
It will need some balancing, and maybe a revision for the military civics for Warlords.