Daghdha
Absent Minded
Reading through parts of other demos I've been amazed over the amount of rules and regulations the have. There is a rule for every little decision to make and there's elections on who's gonna be in charge of god knows what. I really hope that we Anarchy Celts will be able to avoid that kind of paragraph jungle. All the same, it might be useful to have some sort of thread for "rules" or "agreements" we make within our beloved tribe. I suggest we assemble them, as they are agreed upon, in this here thread. So far I have only noticed one attempt at restricting the industriouness? among citizens and that will be the first law of the Celts. Not sure if that is a cause for or :suicide:. I will not suggest any "punishments" for breaking these "laws". I don't like punishments among friends (but I will enjoy punishing stupid opponents...a lot).
I believe we should state no more than 10 laws. If an eleventh is warranted we must un-law an existing one. Me want quality here, not quantity .
If some citizens have different opinions on any of these "laws" we will of course have a vote if we cannot reach consensus. Consensus being the ultimate goal in any anarchy.
Thou shall not close any deals, not profitable nor idiotic, with opponents without the "Aye" from at least 2 other Celts.
The Second Law of the Celts
Thou shall not take the save without checking in the Dept. of Turnplay for another Celt that already has it (may require screen refresh).
The Sixth Law of the Celts
Thou shall not take thyself so darn seriously... you Idiot.
The Third Law of the Celts
Rules are made to be broken, but you better have a good reason and be prepared to explain.
The Fourth Law of the Celts
If you do evil, do it good
The Fifth Law of the Celts
NEVER GET CAUGHT and if you do, have a fall guy ready to blame.
The Seventh Law of the Celts
Sin Bravely
The Eighth Law of the Celts
This is Great - so it's just that great
The Thirteenth Law of the Celts
Grumpiness means whacking somebody when no one is looking. True grumpiness is not an act, it is a habit. Live life grumpy and you're one step closer to Meleet
While beneficial, efficient and generally enjoyable within Celtic society, this Idiocy runs at variance with most other cultures and societies, complicating Celtic interaction with other cultures vis a vis international law.
As a means of dealing with the inevitable difficluties cross-cultural interaction creates Celtic society (including its legal proceses) will revert to its two deepest cultural bedrocks - religion and agriculture.
When Celtic Idiocy can be appreciated (if not understood) and accomodated (if not embraced) by a foreign society, then the Celts will respond with a genuine, alcohol fueled, embrace of their new friends (aka Drinking Buddies). While Celtic society can never truly trust any individual or group that does not fully embrace Idiocy, true good-will and amity can exist so long as the other cultural group will take a turn buying the next round. Since alcohol is the primary religous icon for the Celts, this good-will is infused with a specific, Idiodic, religous tone.
Some societies/cultures seem incapable of accepting Idiocy as a sociological/legal organizing principle. This makes any meaningful interaction with the Celts impossible. In these instnaces Celtic society leans toward its agricultural tendencies. This is best summarized by the well attested legal president of "Blood makes the grass grow, Kill, Kill, Kill!" This agriculturally based response (also known as the Provo Protocol) is a well respected Celtic legal tradition in International Law.
While emotionally tumultuous, the Provo Protocol does not undermine underlying cultural stability, since its sucessful completion inevitably ends at a Pub, hence religous harmony and Idiocy is regained.
I believe we should state no more than 10 laws. If an eleventh is warranted we must un-law an existing one. Me want quality here, not quantity .
If some citizens have different opinions on any of these "laws" we will of course have a vote if we cannot reach consensus. Consensus being the ultimate goal in any anarchy.
The First Law of the CeltsThou shall not close any deals, not profitable nor idiotic, with opponents without the "Aye" from at least 2 other Celts.
The Second Law of the Celts
Thou shall not take the save without checking in the Dept. of Turnplay for another Celt that already has it (may require screen refresh).
The Sixth Law of the Celts
Thou shall not take thyself so darn seriously... you Idiot.
The Third Law of the Celts
Rules are made to be broken, but you better have a good reason and be prepared to explain.
The Fourth Law of the Celts
If you do evil, do it good
The Fifth Law of the Celts
NEVER GET CAUGHT and if you do, have a fall guy ready to blame.
The Seventh Law of the Celts
Sin Bravely
The Eighth Law of the Celts
This is Great - so it's just that great
The Thirteenth Law of the Celts
Grumpiness means whacking somebody when no one is looking. True grumpiness is not an act, it is a habit. Live life grumpy and you're one step closer to Meleet
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Celtic Codicile Section One - International Law
The legal code of the celts is based on a spiritually (religous) driven foolishness that is at harmony with the environment (agricultural). This specific brand of stupidity (heavily reliant upon alcohol consumption), known as Idiocy, has been idealized in Celtic culture and developed into the base for most Celtic laws and mores.Celtic Codicile Section One - International Law
While beneficial, efficient and generally enjoyable within Celtic society, this Idiocy runs at variance with most other cultures and societies, complicating Celtic interaction with other cultures vis a vis international law.
As a means of dealing with the inevitable difficluties cross-cultural interaction creates Celtic society (including its legal proceses) will revert to its two deepest cultural bedrocks - religion and agriculture.
When Celtic Idiocy can be appreciated (if not understood) and accomodated (if not embraced) by a foreign society, then the Celts will respond with a genuine, alcohol fueled, embrace of their new friends (aka Drinking Buddies). While Celtic society can never truly trust any individual or group that does not fully embrace Idiocy, true good-will and amity can exist so long as the other cultural group will take a turn buying the next round. Since alcohol is the primary religous icon for the Celts, this good-will is infused with a specific, Idiodic, religous tone.
Some societies/cultures seem incapable of accepting Idiocy as a sociological/legal organizing principle. This makes any meaningful interaction with the Celts impossible. In these instnaces Celtic society leans toward its agricultural tendencies. This is best summarized by the well attested legal president of "Blood makes the grass grow, Kill, Kill, Kill!" This agriculturally based response (also known as the Provo Protocol) is a well respected Celtic legal tradition in International Law.
While emotionally tumultuous, the Provo Protocol does not undermine underlying cultural stability, since its sucessful completion inevitably ends at a Pub, hence religous harmony and Idiocy is regained.