Current Version and Compatibility
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Current Version: Arcane Mastery version 0.41a.03 (Download) - 2.38 MB
Compatibility: Fall from Heaven 2 0.41, Patch "a"
Running Arcane Mastery with Other FfH 2 Modmods
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As is, Arcane Mastery is not compatible with any other modmod that modifies units, spells, promotions or buildings in any way. However I can produce a compatible version upon request. Alternatively, you could ask the author of the modmod you wish to run Arcane Mastery with to include it in their own modmod, which would be totally awesome (i.e. "Less work for me, yay!" )
Current Compatibility Versions:
Orbis: Arcane Mastery 0.41a.03 for Orbis 0.24 B
TweakMod (Outdated): Arcane Mastery 0.41a.03 for FFH TweakMod Update 6/25
What is Arcane Mastery?
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Arcane Mastery is an FfH 2 modmod that aims to improve the roleplaying value of arcane units by enhancing their promotion paths. You will no longer feel your archmages have reached the pinnacle of their arcane power after getting a few useful Tier III spells. They will now be able to specialize in certain arcane paths to unlock some of the most devastating spells and abilities ever seen on Erebus.
What are these new Arcane paths?
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Download and Installation Instructions
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1.) Make sure you are running Fall from Heaven 2 0.41 with Patch "a".
2.) Download Arcane Mastery from here.
3.) Make a copy of your original FfH 2 folder (FfH 2 folder is \Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2, unless you installed it somewhere else).
4.) Extract the Arcane Mastery zip file into your original FfH 2 Folder, overwriting everything. If overwrite prompt does not appear, you are doing it wrong.
5.) To uninstall, delete your original FfH 2 folder, and rename the copy folder you made to "Fall from Heaven 2".
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Known/Reported Bugs:
None.
Currently Unavailable Spells:
Arcane Shield, Leviathan, Wrath, Twilight, Armageddon.
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New spell ideas, comments and ruthless criticism strongly encouraged!
------------------------------------------------------
Current Version: Arcane Mastery version 0.41a.03 (Download) - 2.38 MB
Compatibility: Fall from Heaven 2 0.41, Patch "a"
Running Arcane Mastery with Other FfH 2 Modmods
------------------------------------------------------
As is, Arcane Mastery is not compatible with any other modmod that modifies units, spells, promotions or buildings in any way. However I can produce a compatible version upon request. Alternatively, you could ask the author of the modmod you wish to run Arcane Mastery with to include it in their own modmod, which would be totally awesome (i.e. "Less work for me, yay!" )
Current Compatibility Versions:
Orbis: Arcane Mastery 0.41a.03 for Orbis 0.24 B
TweakMod (Outdated): Arcane Mastery 0.41a.03 for FFH TweakMod Update 6/25
What is Arcane Mastery?
------------------------------------------------------
Arcane Mastery is an FfH 2 modmod that aims to improve the roleplaying value of arcane units by enhancing their promotion paths. You will no longer feel your archmages have reached the pinnacle of their arcane power after getting a few useful Tier III spells. They will now be able to specialize in certain arcane paths to unlock some of the most devastating spells and abilities ever seen on Erebus.
What are these new Arcane paths?
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Spoiler Upgrade Paths :
Spoiler New Promotions :
Spoiler New Spells :
Download and Installation Instructions
------------------------------------------------------
1.) Make sure you are running Fall from Heaven 2 0.41 with Patch "a".
2.) Download Arcane Mastery from here.
3.) Make a copy of your original FfH 2 folder (FfH 2 folder is \Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2, unless you installed it somewhere else).
4.) Extract the Arcane Mastery zip file into your original FfH 2 Folder, overwriting everything. If overwrite prompt does not appear, you are doing it wrong.
5.) To uninstall, delete your original FfH 2 folder, and rename the copy folder you made to "Fall from Heaven 2".
##########################################
Known/Reported Bugs:
None.
Currently Unavailable Spells:
Arcane Shield, Leviathan, Wrath, Twilight, Armageddon.
Spoiler To-Do List :
* Create new national units that are upgrades of the Archmage. Thinking of "Atronach" at level 12 (max instances:2) and "Ascended" at level 20 (max instances:1). This is mostly for cosmetic purposes, i.e. to exchange the wimpy archmage graphics with something more fitting and intimidating.
* Create and use new art for Tree of Life and Holy Avenger units (currently they use Treant and Sphener graphics respectively).
* Make Shooting Stars glow with a blue flame in game (instead of the regular fireball flame).
* Implement the remaining spells.
* Learn how to code spells in the DLL for new effects.
* Port over to FF and Orbis if there is demand.
* Create and use new art for Tree of Life and Holy Avenger units (currently they use Treant and Sphener graphics respectively).
* Make Shooting Stars glow with a blue flame in game (instead of the regular fireball flame).
* Implement the remaining spells.
* Learn how to code spells in the DLL for new effects.
* Port over to FF and Orbis if there is demand.
Spoiler Changelog :
Version 0.41a.04 (Unreleased)
* Shooting Stars spell now summons 3 Stars.
* Shooting Stars now have 2 base strength and do 30% avg. collateral damage (up to 90%).
* Judgement spell nerfed to inflict 50% up to 60% damage.
* Curse spell now has a range of 2 tiles.
Version 0.41a.03
* [Bug Fix] Basium and Hyborem are no longer immortal (sorry guys, this was a leftover from my personal FfH 2 modifications).
Version 0.41a.02
* [Bug Fix] Tree of Life building now grants the Touch of Life promotion as intended.
Version 0.41a.01
* Initial release.
* Shooting Stars spell now summons 3 Stars.
* Shooting Stars now have 2 base strength and do 30% avg. collateral damage (up to 90%).
* Judgement spell nerfed to inflict 50% up to 60% damage.
* Curse spell now has a range of 2 tiles.
Version 0.41a.03
* [Bug Fix] Basium and Hyborem are no longer immortal (sorry guys, this was a leftover from my personal FfH 2 modifications).
Version 0.41a.02
* [Bug Fix] Tree of Life building now grants the Touch of Life promotion as intended.
Version 0.41a.01
* Initial release.
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New spell ideas, comments and ruthless criticism strongly encouraged!