i love ur idea of arcane master mod. however, just got a little problem about it. the fact is that, in order to achieve monipotency, u should be around lv 50. of course if u could get over 50 mana nods, it is much easier
. it is sort of mission impossible to get omnipotency, more difficult than achieve victory. a good trait should be achievable, is n't it?
here are some of my ideas:
take elemental magic for example.
firstly, move the master of fire and water and master of earth and air trait as the promotion for buiding tower of elements. the requirement for master of elements are, lv12 min, tower of elments, tier 2 entry of all elments. requirement for destroyer are, lv 16, master of elements
or master of nanmancracy. the omnipotency requirements are lv 20 min, destroyer and protector.
the same with light side. and all the trait when u achive each step should be rewarded automatically, i mean u dont need to level up to get the trait. i guess now it may be achievable if u are lucky. i really dont want to use my only mage to wipe out the whole map to achieve omnipotency.