Yep. "European". Scenario. Again.
ARTSTYLE_AFRICA
ARTSTYLE_ANGLO_AMERICA
ARTSTYLE_ARABIA
ARTSTYLE_ASIA
ARTSTYLE_BARBARIAN
ARTSTYLE_CRESCENT
ARTSTYLE_EGYPT
ARTSTYLE_EUROPE
ARTSTYLE_GRECO_ROMAN
ARTSTYLE_INDIA
ARTSTYLE_IBERIA
ARTSTYLE_JAPAN
ARTSTYLE_MESO_AMERICA
ARTSTYLE_MIDDLE_EAST
ARTSTYLE_MONGOLIA
ARTSTYLE_NATIVE_AMERICA
ARTSTYLE_NORSE
ARTSTYLE_RUSSIA
ARTSTYLE_SOUTH_AMERICA
ARTSTYLE_SOUTH_EAST_ASIA
Yeah, there are quite a few units you've made others can use. In my oppinion none of the modding done in Civ4 is proprietary, ie I think it's best to share what's out there for others to build off of.Ok thats cool. So in the mean time Ill start releasing some of the units I made.
Mostly its just laziness on my part.Yeah, there are quite a few units you've made others can use. In my oppinion none of the modding done in Civ4 is proprietary, ie I think it's best to share what's out there for others to build off of.
Damage states is a bit of a problem. Some of the the mechanized units are really complicated, and I dont fully understand how to add a skin instance from scratch. Still experimenting with the tutorials on this one.As far as LoR's art is concerned my two biggest desires is to get damaged states for the mechanized units, and elminate the errors in the LSystem log caused by geomodder's cityset.
You probably saw these:
Some Infantries
I was thinking it would be cool to set it up so that the flanking infantry for Motorized infantry had a more modern look then the models used for Squad Infantry, at least in the full release. With these new models you could probably do that, as alot of these models have an older WWI style look that would be perfect for squad infantry, and then could leave the same flanking units in the ethnic art styles to give them a more cold war era look (might want to modernise a few of them though).
Most likely its a problem with the model itself. Ill have to rebuild it to make sure.^^ i havnt tried LoR but the same prophet glitch happened to me while playing BAT 2.
For the Air Assault they probably need a whole new line of models made up. They'd probably look best as a cross between normal Paratroopers and the Trooper models that flank Mech Inf.Just realized that we have the same problem with the air cav as with the motor infantry. What do you think we could do to differentiate the flanking paratroopers?