troytheface
Deity
- Joined
- Mar 26, 2002
- Messages
- 3,262
It is more important to know when to attack then where or with what or even whom against.
Likewise advice about the statistic of a tile and where to build would be better spent on when to build.
Time of day- which may be night - affects a player's psyche. I suggest dawn or dusk as the most optimal time. (drama- more dynamic - ie rip off of leonardo da vinci who suggested painting at these two times of day.)
Tempo is altogether unseen in "walkthroughs". (the great fictions which somehow don't end up in the Stories and Tales section)
The evidence is clear-in build, in war, in movement timing is the superior.
Likewise advice about the statistic of a tile and where to build would be better spent on when to build.
Time of day- which may be night - affects a player's psyche. I suggest dawn or dusk as the most optimal time. (drama- more dynamic - ie rip off of leonardo da vinci who suggested painting at these two times of day.)
Tempo is altogether unseen in "walkthroughs". (the great fictions which somehow don't end up in the Stories and Tales section)
The evidence is clear-in build, in war, in movement timing is the superior.