I agree with the 2nd city placement, but I don't agree with the way you plan to use our units, Smilingrogue. IMO our warrior should move along the coast to the east, until he reaches the site. Then, his sole purpose is to keep the city safe until the GW is built. I *think* barbs shouldn't enter borders yet so we should be safe; also we have many tiles spawnbusted so we shouldn't run into barb trouble.
As to build order, after the warrior straight to the settler because we can't start on the GW yet. I think the warrior should move south though, to locate Alex and maybe find good jungle spots.
The worker should just chop atm. Mining tiles is a waste of worker turns at the moment. Since you guys agreed to run a buerocracy cap (which makes perfectly sense) the tiles we chop should be riverside grassland because we'll want to cottage them soon. Thankfully we have plenty of them. The worker currently is on the plains mine, I would suggest starting the chop-spree from the tile NE of the capital (the one that's currently being worked).
How about playing until you hit AH?
As to build order, after the warrior straight to the settler because we can't start on the GW yet. I think the warrior should move south though, to locate Alex and maybe find good jungle spots.
The worker should just chop atm. Mining tiles is a waste of worker turns at the moment. Since you guys agreed to run a buerocracy cap (which makes perfectly sense) the tiles we chop should be riverside grassland because we'll want to cottage them soon. Thankfully we have plenty of them. The worker currently is on the plains mine, I would suggest starting the chop-spree from the tile NE of the capital (the one that's currently being worked).
How about playing until you hit AH?