[BTS] Boudica of Ethiopia Emperor level. Always war to protect our sacred land.

So an axe has moved out to greet our spear/catapult stack. (Next to it)

GG sword can move 3 south and pillage cottage. He could still reach hamburg.

Defended by 2 archers. One will 2xhill promo.

Plan for 2 ivory workers? Do we want that jungle chopped? Cottage 1 South?

It's 8pm people are clapping here.

Aksum has become unhappy. When are we planning HR swap? Lost plains cottage for scientist.

Green to whip library?

Northern stack can move onto hill. Axe moved down to have a peek as it had MP spare.

Will move stack to pigs.

Will leave Aksum as is with 2 scientists.

Pults don't have enough xp for shock. They get no defensive bonus either.

Finish cottage 1E of Aksum. We will soon have 1-2 more happiness. Catapult can help HR bonus.

Sword has pillaged cottage for 14g. (German)

Do we bait axe with worker? That mini stack would of been useful on final city.

Probably chop forest anyway. 20H towards forge is still useful.

Sounds a plan. Worker on hill. Stack of 3 stays in place. Let him steal! Axe stays on forest. Does he not have chariots? Risky! You would need sword and axe on forest.

Formation sword works. Mixed with Axe. Rest onto pigs. Mini stack in place. Worker to hill.

Green on forest chop and plains cottage. Better ideas? It could then move on to cottage grassland river near Gondar.

Switched Lali. Hadn't noticed that.

I think we want commerce right now. We also have 2 workers on jungle who could help Lali. Albeit would lose a turn mp.

So worker east of Aksum will move south to cottage plain river 1t and then cottage grassalnd near Lali

Other worker can chop in place for forge.

Catapult 18 can pillage the pigs. Doubt he would be needed.

Would we resettle the pigs/clams city? Distance cost too much?

We have the worker north of Aksum sat on forest. We have worker east of Aksum we agreed a plan for. 2 workers on ivory. Another chopping near Gondar.

I will do the 2 worker move and pillage move. Green to proceed.
 

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G2 is annoying
(note:remove Yeha sign)

I think one starts farm 1S and one moves to jungle to chop 1E
Welll chop ivory jungle first ofc..good tile

May be worth letting Indian axe try to attack one of the cats..cat will defend. Relatively even odds. If we lose we can clean him up. Better than him moving back to a city

Just an idea but we can lure axe on that desert hill 1N with the worker if we don't mind sacrificing him
Just keep shock axe nearby so he can join spear cats so they can continue advance (shock axe stays where it is this turn)

We should lose some WW next turn if Ham falls

Yep..worker bait...desert hill 1N of enemy axe. Keep shock axe on forest this turn so can join spear/cats

I think main Indian stack can heal this turn..then join others (edit: nevermind..might as well move them and start bombarding while they heal)

move formation sword on axe

I like Lali taking coastal tile for now...extra commerce is good..we can adjust for growth later..nearer to growth point
3X4 = 12+15 = 27 then 2F to 5 for growth

Forest chop goes to lali..could speed up forge....plains cottage seems less valuable short term if running scientists

I like My's plan on that worker

(Yeha..workers can focus on yeha for now IMO)

yeah..with the exception of yeha..that needs a good bit of work..most cities are fairly straight forward in terms of what is needed worker wise. Cottaging between Lali and AA seems good idea as they can share them

I think move Cat toward ham for now just in case something bizarre.. plenty to pillage over there too

not sure what pillage move means, but otherwise green

I know where the workers are gumbo, but don't always know which one you are referring to when you make a statement. Really neither here nor there at this point. As my says, I don't think too much worker talk needed now except may around yeha.
 
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Yup chop Ivory, then farm imo city needs pop for forge whip and so on first.
Can get cottages later if grown up.

Sounds like no point in risking our Cats and Spear, they can lure a defender away and move back west?

Would suggest we move our other units all on pigs.

Aksum will be fine again in 2t, and when germans and/or Indians are gone, i guess no need to change much for 2t.
Nice idea, we dun need another worker moving home imo.

Green on library whip, Aksum can take those better cottages and delay GS prod for some turns.
With our economy i think there's no hurry.

Hiya Tonny, follow Lymo's plan with worker lure Gumbo ;)

An idea would be 1t into plains cottage, then move on to no-river green cottages for Lali.

More afk than here atm, but seems you are doing okay.
(broken record, but we are not looking for perfection here)
 
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Okay moving on.

Axe died attacking pult. Our pult was barely damaged. (4.5).

German attack. 2x archer and sword defending. We can bombard with accuracy pult and attack with 2x catapults. Then swords.

Lost 2 pults and the cr3 sword. Last was at 90% odds. Not great. He has another city. Capital razed and 150 gold.

Final city on hill with archer and axe. V annoying. Size 1. Stole a worker.

Indian units onto forest. Axe and sword can follow. Doubt chariot would attack our spear stack.

No units will use road and avoid river. We can always delete the worker.

Wasn't planning on moving stack near Franfurt this turn.

The full strength sword and pult could pillage this turn near Germans.

Gondar and Yeha edited.

Scrap that it's the medic sword. Needs to help heal stuff. We can pillage later.

Worker on ivory? Cottage 1s or farm for growth?
7 units in palt. 2 axes. 3 chariots, spear, archer.

No unit moves left. German stack healing.

Farm gone!

Green to proceed? Not much we can do about Indian stack but were on a forest.

Science at 100% won't complete currency. Could switch to 0% for one more turn. I figure we should get capture gold soon. Spear had no more left to do that. Risking axe/sword a bit risky.

Green to proceed?
 

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:lol:

Unlucky but those units are all expendable if we can just finish him (well cept our general).
We can heal a turn.

Gondar will need 1 mine for 30 forge hammers next turn.

Worker on desert hill could fix the road west, and not much harm if he's caught.

I like Ivory workers build a river farm, city can use more food.

Agree with Lymo, stay at 100% :)
In fact on good Eco techs i never turn down my slider before needed.

Dun wait for my green ;)
Playing The Longest Journey again, best adventure ever.
 
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Well, that is good too ..ha! that was my other suggestion

but anyway that is why I wanted the cat to advance and not pillage

dang hill city but no border pop yet

busting axe can move S 1 tile

cities look good but Yeha needs fix

Not sure I agree with meeting on Jungle.. Currently GG Sword is a threat to that city due to 2 moves. Also, I think we should target moving 1S of Frank in 2 turns due to river
Probably should heal in place there turn and let cat catch up. Healthy sword can pillage farm. No need to hurry on this last city

honestly, probably would not have bother stealing the worker..really served no purpose here other than increased maintenance and we'll end up with them in the end anyway

ha..our cat did not even take much damage at all from that axeman

good

GG can pillage stuff next turn and move away from Frank

pult might as well heal, gumbot...sword pillage yes

farm Yeha..we'd already discussed this

just pillage the farm on the tile the medic sword is standing on..that is all I meant

yay!

guess we coulda killed Indian chariot, but not sure if that matters much

Stay at 100% ..we gonna pillage like a bastige

not sure how it was risking the axe and sword but doesn't matter if you've already moved...probably better just to advance on Pali faster.

green and stuff
 
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Okay playing on not adding much discussion wise here. Science 100%.

My gut is to move German stack this turn and then head across river next turn. Axe can join. GG sword has time to pillage a cottage.

In terms of India. Our catapult stack can join axe/sword. He has moved 2 units out of city. We could heal the 2 catapults here or fully bombard now. I doubt we could attack this turn. We probably should move sword and axe to our main stack.

The 2 chariots are a risk to the follow up catapult.
Try bait axe with worker?

All German area units moved except worker who will bait.

We could protect final catapult with spear. I think he would attack the other 2 catapults if unguarded. Unless we leave sword behind?
 

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TLJ is great..played it many years ago and Dreamfall...I have the new game too but have not played it.

yeha..farm times great
IMO worker actions don't need to much talk here. gondar worker can maybe starts some more mines there for production later

whip Gondar now

ha...spearcats sounds like some fantasy creature

No that does not work..just pillage 1W with GG Sword

Not sure I see much advantage to worker bait ..at least this turn...that does count toward WW, no? and this turn it doesn't do anything for us

oh..we try to kill axe next turn with our axe?

yep..fb axe 1 S is perfect for now

Seems the cats with the spear now are more important...it's one or the other but I think spear should stay with the cats as nothing else defending them. chariots have been known to attack cats.

other cat can stay back for now or just move him forward and pray

well..unless formation sword is still standing there to protect them..not sure what has been moved

If Sword has not moved them leave him there to protect cats. (one cat is 5XP by the way)

Spear protects the lone cat
 
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Good stuff, we can move on dye and use roads to get 1s of Hamburg.
Random hint, i promote units when they are healing so they get full strength.
Spearcats are safe from Axes and can move on pigs.
Last cat can be protected by spear.

Worker bait good idea, farm tile looks good.

Fogbust Axe better on a forest?
Would be nice if bait taken yup, on flatland.
Spear can stay back and protect the last cat (unless already moved).

Well yup leave Sword+Axe for those 2, unlikely that we attack next turn and need them, city has 3 culture rings and we need some healing + bombard.
Please promote units when they heal and wouldn't get full strength, like CR2 sword goes CR3 now (cos then they will be full health).
Maybe not so important now, but can be in other situations. Greenie
 
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Here you go. Were not in a rush to take Indian city? So a delayed approach allows one more catapult.

Okay. Promoted swords anyway. Point taken. Didn't think about it at time.
 

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yeah..we good..just leave form sword in place...leave spear in place..move cats
everything else looks perfect

we are totally fine on currency!

From Sword can pillage pigs too this turn

green with pork pillage

oh .don't forget worker bait

great ..lali cottage finishes just in time to take tile and grow

pillage dat pork
 
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Okay next turn.
Worker can spice farm.
I think heal this turn.
Stolen worker can head home.

No idea what might be useful in Gondar? Wonder? Hmmm.
Okay grow lali. I nearly switched mine but wondered about whip.

Missed the pork comment. It will be done soon enough.

Any changes to above?

Were not trying for perfect micro here. Albeit we do want to wipe these 2Ai out.

Yes letting lali grow next turn. Cottage. Will start on another cottage next turn.

Gondar build? Archer?

I think that is sorted. Issues above?

Were not likely to complete the cat. It will not add any value here?
 

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you do not pillage the pigs..ha.

lali takes new cottage now for growth.

I say let lali grow one more before whip

Good then next turn AA can take cottage after whip..AA can work coast tile

isn't gondar building a cat?

My ..leave the Raven alone and come help us end these guys ;)

Green

Frank no monument and only just got Hindu..can't whip unit unless it was slow building one

AA can take FP

and avoid growth
 
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Okay will keep pult and do all actions as stated above.

Green to end turn.

Okay plodding on. Scientist and FP swapped around.

Germans dead. Lost 2 catapults. Archer went 0.8 and axe lost half it's points.

Advice on attacking Indians?

Zero defences. I think 3-4 pults then mop up. 7 defenders.

Okay will let you know results once taken.

City gone no losses. Probably should of used a sword last.
 

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Sowy ;)
Gondar can stay on cat.

Aksum should not grow this turn, can hire back scientists (fp to other city).
Nothing else to add.

Yup nothing special, if odds for melee become very good can save cats i guess.

Workers could be used for fogbust on roads?
If barbs catch them no biggie.

Yay
 
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Defenses are down, right? Hit with strong cats as needed...clean up

Maybe we should delete one of those German workers..or both
OR we could scout with them a bit

yep..scout some and bust

We can send one up through ice spoke and the other bust somewhere
thing is that we pay for these guys and likely to nab a few more from India

no losses...even cats?...that is great
 
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I think I want to pause here as getting tired. If Lymond wants to take over fine.

I have a few chores left to do before bed.

Least we killed off most of his units here. I assume less in final city.

Stack down south took a 5 unit hit over 2 cities. Hills are a pain! Flat land. No hills. CR2 pult had 70% + odds on first attack. We were 19% against Germans.

I do wonder how many cities the other 2 Ai have. Could be 7-8 each? It's always the final 2 Ai that cause issues.

Up to you Lymond if you want to finsih off Indians. I think I need sleep.

I can monitor thread for next 15 or so mins. Be afk in and out.
 

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No need to force ourselves for one city, nites :)

Play on if you want Lymo, good if we can switch our forcus to sgotm.
Yep well done :thumbsup:

I will look a bit.

Hmm i guess forge whip next turn makes sense after all, just a bit worried about GS timing, we will do fairly well with research i think.
Forge adds more unhealthy.
If we whip we should try keeping scientists and offload 1 cottage, but overall i cannot see much sense in getting that forge now..

German units on plunder then head home?

Could move last green cottage to AA, and take plains instead for 0 growth soon?
(AA really paid off)
Nice
 
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At least we saved some really strong units.

I could play to kill of Indians so we can put the game on pause tomorrow.

ok..nites...that is fine..

Good job, Gumbo!

Ok...you want me to just finish them off myself or you will stick around a little bit

I pretty much know what to do with micro..only question is aksum...it can avoid growth this turn, but I think we should 3 pop forge at next pop point

Okay..I'm going to put Aksum on avoid growth this turn regardless...perfect timing for that.
Whip Lali

down S..scouted with worker and killed Lizzy Scout with GG

yep..already have moved German units for plunderation

ok..i'm trying to figure something with Aksum for short term...if we had 1 more health it would be perfect

nah..can't make askum work how I want to maintain cottages..too unhealthy...we'll just have to avoid growth for now

deleted 2 new german workers..no point in paying for all that

Ok...gave that green cottage to AA...leaves one one of its unworked but aksum more important..that makes askum perfect

Spoiler aksum :

(AA took more advance cottage but one unworked this turn
nevermind work cottage over wine for now as pays off later)

Everything about done...Lali whipped.

I think Spear/Cat safe to move 1S this turn..no road there from city..then can pillage next turn.

Ok..all done..ready to move on
 
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