Monaldinio
Prince
I think that some technology gaps are too large, "bridge technologies" would do well.
I've attached screenshots of the current version of the tech tree for my new mod. Again, if anyone would like to help me test, let me know.
I think that some technology gaps are too large, "bridge technologies" would do well.
I don"t have this tech tree in the latest version !!!! is that for the next one?
I'm downloading it now. Someone finally put in Scipio Africanus in a mod!
Also, If you are still revising this, how about adding Sun-Tzu to China?
I'm trying to walk a fine line between a fleshed out tech tree and too many techs, and this is a consequence that pops up from time to time. That said, if you have any specific suggestions about bridge techs, I am open to them.
When I try to run this mod with advanced start in hot seat mode it locks up in initializing phase.
It jams up so badly that I need to push reset button to get out.
Can this problem be fixed?
By the way:
Same problem at Rise of mankind 2 mod.
and
Same problem at Neoteric world.
Maybe it is one of those custom mods added.
Mod's crashing on init graphics for me. I'm at 3.19 so i don't really know what the deal is.
Could be you need 'modules' enabled on your civconfig.ini. Find it in your documents folder. I know this caused some problems for me because I forgot to allow for modules.
When I try to run this mod with advanced start in hot seat mode it locks up in initializing phase.
It jams up so badly that I need to push reset button to get out.
Can this problem be fixed?
By the way:
Same problem at Rise of mankind 2 mod.
and
Same problem at Neoteric world.
Maybe it is one of those custom mods added.
Hey ripple...
Sorry that I did not report. Had much to do with my own mod. Can you make a Screenshotcomposition so I have all the technology on one image?
@ripple-
sorry for late resonse, but when I unzip it to the location for mods(Program files...Civ 4 complete/Beyond Sword/Mods) it doesn't show up in-game.
tried activating modularloading or something in the civ 4 config, no dice
EDIT: okay, after activating it in the mod's config it works. you should probably fix that.
My first text:
When I try to run this mod with advanced start in hot seat mode it locks up in initializing phase.
It jams up so badly that I need to push reset button to get out.
Can this problem be fixed?
Ripple01 answer:
Not sure what this could be. Do you have enough RAM?
Answer to this question:
I have 2GB RAM and 1GB Ati Display Card.
Using OS: Windows XP
Question:
Could be you need 'modules' enabled on your civconfig.ini.
What this means. Tell me. Maybe this will solve my problems.