Really good mod an one of the best i had play.it is very complete and work really well.one of the best sci fi mods for civ 4.the only downside is that is unbalanced,specially the civilitations uu and leaders traits.the first game i play(has mars colonist)i was in a constant war with usa and i did lose.the second game i play has africa an i was able to do much more cities an win the game.also one of the sudamerican leaders have two traits,making him a much better leader than the other leader
So my suggestion is:that every civilitation has a unique trait.for example european leaders earn more money or russia get load of resources from the star.this will also make games much more fun
My other suggestion is that every civilitation has 1 uu and 1ub or 2 uu(like civ 5)obiously this can change to two uu an 1 ub each civilitation.my suggestion for uu:
Runner(uu of jail)replace mercenary.it have more movement (2) and has a bonus vs infantery.this will look like a prisioner/hobo only that with big guns
Scrap tank(uu of jail)replace tank.appear earlier and cheaper,but it is weaker
Freedom figther(uu of mars col.)replace light infantery .a little more stronger and have a bonus defending city.maybe like the rebel soldiers in red faction?
Royal guard (uu of the arabs)replace elite infantery.get a big bonus defending cities
Etc
Ps:why a hot air ballon is much stronger than bombers?is seem strange that the Airship is the ultimate unit.also a new unit for robot society would be coold
Ps2:don't think that the civpedia is bad,only incomplete
Anways great mod