darkedone02
The Suggestor
Odin's spear.
I thought vikings favor's the hammer and axe.
Odin's spear.
Hey Johnny. I'm planning on starting work on an SDK version of the old "True_Prophets" mod, which I plan to release as a stand-alone mod, but was wondering if you'd like me to keep you in the loop for your Rapture mod?
Aussie.
<!-- Building Schema -->
<!-- PAGAN_RELIGIONS 05/07/08 Faichele -->
<ElementType name="SpreadsReligion" content="textOnly"/>
<ElementType name="FoundsReligion" content="textOnly"/>
<ElementType name="PrereqOrReligion" content="textOnly"/>
<ElementType name="PrereqOrReligions" content="eltOnly">
<element type="PrereqOrReligion" minOccurs="0" maxOccurs="*"/>
</ElementType>
<!-- PAGAN_RELIGIONS END -->
<!-- PAGAN_RELIGIONS 05/07/08 Faichele -->
<element type="SpreadsReligion" minOccurs="0"/>
<element type="FoundsReligion" minOccurs="0"/>
<element type="PrereqOrReligions" minOccurs="0"/>
<!-- PAGAN_RELIGIONS END -->
<!-- Civilizations Schema -->
<!-- PAGAN_RELIGIONS_AND_SCHISMS 10/12/2007 Faichele -->
<ElementType name="PaganReligion" content="textOnly"/>
<!-- PAGAN_RELIGIONS_AND_SCHISMS END -->
<!-- PAGAN_RELIGIONS_AND_SCHISMS 10/12/2007 Faichele -->
<element type="PaganReligion" minOccurs="0"/>
<!-- PAGAN_RELIGIONS_AND_SCHISMS END -->
<!-- Game Info Schema -->
<!-- PAGAN_RELIGIONS_AND_SCHISMS 03/08/2008 Faichele -->
<ElementType name="bIsPagan" content="textOnly" dt:type="boolean"/>
<ElementType name="ParentReligion" content="textOnly"/>
<ElementType name="SpreadEra" content="textOnly"/>
<ElementType name="SpreadEras" content="eltOnly">
<element type="SpreadEra" maxOccurs="*"/>
</ElementType>
<ElementType name="KeepEra" content="textOnly"/>
<ElementType name="KeepEras" content="eltOnly">
<element type="KeepEra" maxOccurs="*"/>
</ElementType>
<ElementType name="DecayEra" content="textOnly"/>
<ElementType name="DecayEras" content="eltOnly">
<element type="DecayEra" maxOccurs="*"/>
</ElementType>
<ElementType name="SpreadCivic" content="textOnly"/>
<ElementType name="SpreadCivics" content="eltOnly">
<element type="SpreadCivic" maxOccurs="*"/>
</ElementType>
<ElementType name="KeepCivic" content="textOnly"/>
<ElementType name="KeepCivics" content="eltOnly">
<element type="KeepCivic" maxOccurs="*"/>
</ElementType>
<ElementType name="DecayCivic" content="textOnly"/>
<ElementType name="DecayCivics" content="eltOnly">
<element type="DecayCivic" maxOccurs="*"/>
</ElementType>
<ElementType name="SchismYearEarliest" content="textOnly" dt:type="int"/>
<ElementType name="SchismYearLatest" content="textOnly" dt:type="int"/>
<ElementType name="GroupName" content="textOnly"/>
<ElementType name="bCanSacrifice" content="textOnly" dt:type="boolean"/>
<ElementType name="SacrificeType" content="textOnly"/>
<ElementType name="SacrificeTypes" content="eltOnly">
<element type="SacrificeType" maxOccurs="*"/>
</ElementType>
<ElementType name="iSpiritualityDiscoverCost" content="textOnly" dt:type="int"/>
<ElementType name="iSpiritualityConvertCost" content="textOnly" dt:type="int"/>
<!-- PAGAN_RELIGIONS_AND_SCHISMS END -->
<!-- PAGAN_RELIGIONS_AND_SCHISMS 03/08/2008 Faichele -->
<element type="bIsPagan" minOccurs="0"/>
<element type="ParentReligion" minOccurs="0"/>
<element type="SpreadEras" minOccurs="0"/>
<element type="KeepEras" minOccurs="0"/>
<element type="DecayEras" minOccurs="0"/>
<element type="SpreadCivics" minOccurs="0"/>
<element type="KeepCivics" minOccurs="0"/>
<element type="DecayCivics" minOccurs="0"/>
<element type="SchismYearEarliest" minOccurs="0"/>
<element type="SchismYearLatest" minOccurs="0"/>
<element type="GroupName" minOccurs="0"/>
<element type="bCanSacrifice" minOccurs="0"/>
<element type="SacrificeTypes" minOccurs="0"/>
<element type="iSpiritualityDiscoverCost" minOccurs="0"/>
<element type="iSpiritualityConvertCost" minOccurs="0"/>
<!-- PAGAN_RELIGIONS_AND_SCHISMS END -->
<!-- YET_MORE_COMMERCETYPES 08/01/08 FAICHELE -->
<ElementType name="bStockPilePerCity" content="textOnly" dt:type="boolean"/>
<ElementType name="bStockPilePerPlayer" content="textOnly" dt:type="boolean"/>
<!-- YET_MORE_COMMERCETYPES END FAICHELE -->
<!-- YET_MORE_COMMERCETYPES 08/01/08 FAICHELE -->
<element type="bStockPilePerCity" minOccurs="0"/>
<element type="bStockPilePerPlayer" minOccurs="0"/>
<!-- YET_MORE_COMMERCETYPES END FAICHELE -->
<!-- YET_MORE_COMMERCETYPES 10/26/08 FAICHELE -->
<ElementType name="iPhilosophyDiscoverCost" content="textOnly" dt:type="int"/>
<ElementType name="iPhilosophySwitchCost" content="textOnly" dt:type="int"/>
<ElementType name="iSpiritualitySwitchCost" content="textOnly" dt:type="int"/>
<!-- YET_MORE_COMMERCETYPES 10/26/08 FAICHELE -->
<!-- YET_MORE_COMMERCETYPES 10/26/08 FAICHELE -->
<element type="iPhilosophyDiscoverCost" minOccurs="0"/>
<element type="iPhilosophySwitchCost" minOccurs="0"/>
<element type="iSpiritualitySwitchCost" minOccurs="0"/>
<!-- YET_MORE_COMMERCETYPES 10/26/08 FAICHELE -->
<!-- Unit Schema -->
<!-- INQUISITION 10/12/2007 MRGENIE -->
<ElementType name="PrereqCivic" content="textOnly"/>
<!-- INQUISITION END MRGENIE -->
<!-- INQUISITION 10/12/2007 MRGENIE -->
<ElementType name="bRemoveNonStateReligion" content="textOnly" dt:type="boolean"/>
<!-- INQUISITION END MRGENIE -->
<!-- SCHISMS 03/12/2008 faichele -->
<ElementType name="bReligiousSchism" content="textOnly" dt:type="boolean"/>
<!-- SCHISMS END faichele -->
<!-- INQUISITION 10/12/2007 MRGENIE -->
<element type="PrereqCivic" minOccurs="0"/>
<!-- INQUISITION END MRGENIE -->
<!-- INQUISITION 10/12/2007 MRGENIE -->
<element type="bRemoveNonStateReligion" minOccurs="0"/>
<!-- INQUISITION END MRGENIE -->
<!-- SCHISMS 03/12/2008 faichele -->
<element type="bReligiousSchism" minOccurs="0"/>
<!-- SCHISMS END faichele -->
Hey Johnny. I'm planning on starting work on an SDK version of the old "True_Prophets" mod, which I plan to release as a stand-alone mod, but was wondering if you'd like me to keep you in the loop for your Rapture mod?
Aussie.