Please tell me where is this tooltip. I don't see it.
Lower left corner in the normal game interface... the one that tells you whose tile it is, what units are present on that tile, etc. And again same location when you point on the Plant a Forest icon and have a Worker selected. (See screenshot)
And same with smelting works. Okay. Didn't think about it.
Actually in the new version Smelting Works doesn't require Iron, but the "old" Steel Mill did (thats the reason why I did these tests
).
For sure the same problem. Damn. This was working. What have I done?
EDIT: Please help me with a test. I think it is a missing update when a new building is finished and the building is a productive one like chemical industry. Please open the worldbuilder and add a new bonus to the network with the plant that was not working as expected before. So you must add for example a new sulphur, a fort on this plot and a new road conneted to the network. And after this please check the city again. Is the new sulphur their and all bonuses (as expected).?
OK... so I wasn't quite sure what you meant... so first I added a Sulfur to the tradenet of the Factory that did not produce Infantry Equipment... before that I had:
2 Cities with a Forge each
1 of those had a Factory
and I had
2 Crossbows
2 Rifles
2 Machine Guns
2 Gunpowder
AFTER the sulfur add the buildings stayed the same (naturally) but the resources were:
4 Crossbows
4 Rifles
6 Machine Guns
4 Gunpowder
I removed the sulfur, nothing changed... I added it again and I had 6 Gunpowder, the rest stayed as before.
Then I removed the two Chemical Factories and I still had all the resources they produced. :S
Removing the only Iron I had also didn't have any effect.
Then I started a new game gave me all techs of industrial age and lower. And gave my city Iron, Coal, Uranium, Bauxite, Sulfur and Crude Oil.
After building the Electrolysis Plant nothing changed (because I didn't have any Chemicals). The same for the Nuclear Processing Plant and the Chemical Plant (because I didn't have an Oil Refinery).
Building the Oil Refinery gave me all its Products and removed Crude Oil, but the Chemical Plant didn't seem to notice.
Then I added another Sulfur to my tradenet (hope thats what you wanted me to do) and suddenly everything was as it should.