[BXP][Module] Native Civs Pack for BAT

I've got so much respect for this mod, it hurts me to report that I'm having the same error as JimboVT and Ealdwulf. I was once able to use it no problem before 3.13 (and a pile of other additions; see below). I tried to fix it myself by:

  • adding the "Cherokee_" prefix to all schema files and modifying the first line of the XML files that refer to them accordingly
  • reducing (by merging) the many "*_GameText.xml" files to three: one for each civilization
  • adding each of the three civilizations one at a time to see if the crash occurs independently with each of them (it does)
My Civilization installation is pretty dense: I'm using a modified Expanded Next War mod with BUG, the Unofficial 3.13 Patch (after deleting ENW's core DLL file) and Blue Marble. I've added a number of civilization and leaderhead modules to ENW, all of which work flawlessly. After lots of trial-and-error testing, the crash occurs whenever any of the three North American civilizations are added to the game.

I just remembered noticing the missing alternate language tags in the Game Text files (<spanish>, <french>, etc.). Maybe that's the problem; I'll test now and report back via edit. [Editted to Add:] No luck; still crashes. Maybe it's the NA Flavor Units? None of my working Civs make use of those.
 
Another point... maybe something that will properly place Sitting Bull, and remove the name Native American Empire, leaving only these.
 
Hey I was wondering if this is 3.13 compatible and if you'd be willing to make these additions


Iriquois
Leader Ayonwentah (Spiritual, Philosophical)
UU- Mohawk Warrior (Replaces axeman) +1 strength
UB Longhouse, (replaces library) -5% maintenance

Apache
Leader Mangas Coloradas (Protective, Aggressive)
UU Querechos (Replaces musket-man +25% when attacking cities)
UB Hogan (replaces granary +1 health with furs,silk)

Cherokee
leader John Ross (financial, Imdustrious), Dragging Canoe (Protective,Imperialistic)
Chickamauga (replaces maceman +25% against gunpowder units)
UB Stockade (replaces walls) (+50% defense instead of 25%)
 
I gave them to you when you first put this out. :p(grumbles something about NikNak listening to the new Serj Tankian CD to much.)


Anyway...
Leader - Botoshe (agricultural, protective)
UU - Windigo (replaces Longbowman) +1 movement
UB - I have 2. You pick.
  1. Sweatlodge (replaces Library) -10% maintance
  2. Jiibegamig (replaces Courthouse) +1 culture


city names: I have quite a few "band" names for cities, but don't know if you want the english or ojibwe version... I'll give you a sample of a short ojibwe version: Goojijiwininiwag.
 
No problem

Apache
http://en.wikipedia.org/wiki/Apache

The UU is based on another name for the Apache so there won't be a whole lot of info on it.

UB: http://en.wikipedia.org/wiki/Hogan

again not strictly unique but you have to make due with what you have.

Leader: http://en.wikipedia.org/wiki/Mangas_Coloradas

Iriqous
http://en.wikipedia.org/wiki/Iroquois

UU: The moahawks are Iriquous

UB:http://en.wikipedia.org/wiki/Longhouse

Cherokee

UU:again not a unit per se but it still works http://en.wikipedia.org/wiki/Chickamauga_(tribe)

Leader: http://en.wikipedia.org/wiki/John_Ross_(Cherokee_chief)

http://en.wikipedia.org/wiki/Dragging_Canoe
 
GP, he's err... already done the iroquois, even giving them a longhouse, as well as doing the cherokee do you want him to improve those or something?
 
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