@MrAzure
When you put
do you mean
?
26.Berry Bushes
Provides 1 Fruit
Since it goes obsolete one would loose the resource and all the things it Unlocks. So it cannot have a resource requirement. Also we have a Berry resource so it would not be fruit anyways.
27.Stick Gatherer
+1
Requires Housing (Tree Hollow)
Why the heck would it require Tree Hollow?
28.Root Tubers
Requires Housing (Animal Burrow)
You realize these early houses get replaced right? None of these should require housing.
29.Seed Camp
+ 1 with Baskets
I like the baskets addition. But why the increase in cost?
Whoa there. Too detailed for a simple building. Remember this is a "catcher" not a bug breeder. If anything maybe +1
with Nets.
31. Termite Mound
Requires Stick Gatherer
Obsolete at Drying
I approve the stick gatherer requirement, but I still think cooking is the correct obsolete tech.
I think a bit too much for the starter buildings.
I don't think any of those fit. We already have a Quern for most of that other stuff.
So An Overview ...
26. Berry Bushes - Unchanged
27. Stick Gatherer - Unchanged
28. Root Tubers - Unchanged
29. Seed Camp -
Add +1 with Baskets
30. Bug Catcher -
Add +1 with Nets
31. Termite Mound -
Add Requires Stick Gatherer
32. Wild Mushrooms - Unchanged
33. Nut Cracking Stone - Unchanged