Puppeteer
Emperor
Not a bug. Reinstalling fixed this problem. The likely cause was a corrupt Cleo middle ages animated leaderhead. Thanks to ainwood for suggesting a graphics problem and reinstall. It then occured to me that Egypt entering the middle ages might be correlated with the crashes.
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This is the second game this has happened to me, and both times it was when trying to contact Egypt. I don't know how to reproduce it outside of these two games, but the problem doesn't seem to go away.
The game described in this post is huge emperor continents. No barbs. I am China, and Egypt is to my North. I had previously fought wars with America, Rome and Ottomans, razing cities and planting new ones. This game has the 1.22 patch. I am running CivAssist II in the background. I almost never have crash problems with my PC. The only mod I have is my popHeads graphics mod...I just replaced popHeads.pcx with my modified version. This shouldn't have any affect on this crash and hasn't caused a problem before.
After making peace with Ottomans I declared on Egypt planning to raze Giza and raze & replace Elephantine, then make peace and attack Portugal to my SE.
However, I can't make peace with Egypt because the game crashes to desktop when I try to contact her.
1.3M zip file containing 6 autosave files from 30 AD to 130 AD
30 AD: Can contact Cleo. I declared war but did not enter her territory
50 AD: move units in, and skirmishing (refuse to talk)
70 AD: Raze Giza, skirmishing (refuse to talk)
90 AD: skirmishing (refuse to talk)
110 AD: Approach Elephantine, skirmish (refuse to talk)
130 AD: (refusing to talk at start of turn) In this turn I raze Elephantine
280k 130 AD save after razing Elephantine
In this save after razing Elephantine when I try to talk to Cleo, I get the "bong" sound and then crash to desktop.
I guess the first step is for someone to download the 130AD save file and verify that it crashes when you try to contact Egypt.
EDIT: I just replayed from 30 AD without using CivAssist II. Again it crashed when trying to contact Egypt after they stopped refusing my envoy.
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This is the second game this has happened to me, and both times it was when trying to contact Egypt. I don't know how to reproduce it outside of these two games, but the problem doesn't seem to go away.
The game described in this post is huge emperor continents. No barbs. I am China, and Egypt is to my North. I had previously fought wars with America, Rome and Ottomans, razing cities and planting new ones. This game has the 1.22 patch. I am running CivAssist II in the background. I almost never have crash problems with my PC. The only mod I have is my popHeads graphics mod...I just replaced popHeads.pcx with my modified version. This shouldn't have any affect on this crash and hasn't caused a problem before.
After making peace with Ottomans I declared on Egypt planning to raze Giza and raze & replace Elephantine, then make peace and attack Portugal to my SE.
However, I can't make peace with Egypt because the game crashes to desktop when I try to contact her.
1.3M zip file containing 6 autosave files from 30 AD to 130 AD
30 AD: Can contact Cleo. I declared war but did not enter her territory
50 AD: move units in, and skirmishing (refuse to talk)
70 AD: Raze Giza, skirmishing (refuse to talk)
90 AD: skirmishing (refuse to talk)
110 AD: Approach Elephantine, skirmish (refuse to talk)
130 AD: (refusing to talk at start of turn) In this turn I raze Elephantine
280k 130 AD save after razing Elephantine
In this save after razing Elephantine when I try to talk to Cleo, I get the "bong" sound and then crash to desktop.
I guess the first step is for someone to download the 130AD save file and verify that it crashes when you try to contact Egypt.
EDIT: I just replayed from 30 AD without using CivAssist II. Again it crashed when trying to contact Egypt after they stopped refusing my envoy.