jkp1187
Unindicted Co-Conspirator
Just wanted to continue the discussion from the original thread about capitulation threshold. Solver had mentioned that he didn't like the current level, as in a game he was recently playing, the AI capitulated after losing only one or two cities.
On the other hand, I am currently playing a game (prince level, 9 civs, normal speed, standard map size, tectonics map, 60% water), and I actually thought that AI capitulation was more or less occurring at the right levels. I took three cities from Louis in a war, after which he offered to capitulate (which I accepted). Montezuma capitulated (to Wang Kong) after losing several cities in a war against Egypt and Korea. At the same time, I ended up fighting a protracted war against Saladin, taking several cities from him (mostly ones from the rotting carcass of Egypt,) and he did not capitulate. Similarly, a war against Korea in which I took two cities from Korea has not resulted in a premature capitulation (in fact, he is demanding the return of one of those cities as the price of peace.)
In terms of the power graph, France was way down when they offered to capitulate to me (ditto Monty to Wang Kon). But Saladin has continually been high in the power graph, and Wang and I are neck-and-neck in terms of power. Basically, I'm just not seeing much anamolous behavior....but of course, I only have one or two 3.17 games under my belt right now.
It's also my view that capitulation should happen a little more often than it was under 3.13. There isn't much point in having the option available if you pretty much have to crush an enemy down to one or two cities in order to get them to surrender -- might as well just finish them off completely. So I don't see anything wrong with a civ offering to surrender even after only losing two cities, say, if the power imbalance is great enough. (Depending on leader flavor at least. Stalin should be much more reluctant to surrender than, say, Gandhi.)
The only anomalous AI behavior I've seen so far is that of Egypt. Hattie had capitulated to Saladin, and so I ended up at war with her, too, in my war against the Arabs. As a result, I ended up taking several of her cities along the way. When she was down to one city, she broke off from Saladin....then, in the same turn, agreed to become a voluntary vassal of Saladin. Odd.
Interested in hearing others' thoughts.
On the other hand, I am currently playing a game (prince level, 9 civs, normal speed, standard map size, tectonics map, 60% water), and I actually thought that AI capitulation was more or less occurring at the right levels. I took three cities from Louis in a war, after which he offered to capitulate (which I accepted). Montezuma capitulated (to Wang Kong) after losing several cities in a war against Egypt and Korea. At the same time, I ended up fighting a protracted war against Saladin, taking several cities from him (mostly ones from the rotting carcass of Egypt,) and he did not capitulate. Similarly, a war against Korea in which I took two cities from Korea has not resulted in a premature capitulation (in fact, he is demanding the return of one of those cities as the price of peace.)
In terms of the power graph, France was way down when they offered to capitulate to me (ditto Monty to Wang Kon). But Saladin has continually been high in the power graph, and Wang and I are neck-and-neck in terms of power. Basically, I'm just not seeing much anamolous behavior....but of course, I only have one or two 3.17 games under my belt right now.
It's also my view that capitulation should happen a little more often than it was under 3.13. There isn't much point in having the option available if you pretty much have to crush an enemy down to one or two cities in order to get them to surrender -- might as well just finish them off completely. So I don't see anything wrong with a civ offering to surrender even after only losing two cities, say, if the power imbalance is great enough. (Depending on leader flavor at least. Stalin should be much more reluctant to surrender than, say, Gandhi.)
The only anomalous AI behavior I've seen so far is that of Egypt. Hattie had capitulated to Saladin, and so I ended up at war with her, too, in my war against the Arabs. As a result, I ended up taking several of her cities along the way. When she was down to one city, she broke off from Saladin....then, in the same turn, agreed to become a voluntary vassal of Saladin. Odd.
Interested in hearing others' thoughts.