Australia
Leader:
Robert_Menzies
Capital:
Canberra
Starting Bias: Grassland/Hills/Coast
Music Theme: Waltzing Matilda
Unique Unit:
Light Horse. Strength 24. Cost 225. Movement 4. Promotions and Bonuses: Can Dismount, (-6
Combat Strength, -2
Movement, Negates all Bonuses and Penalties), Penalty vs Mounted, No Terrain Defence Bonus, Can Move After Attack, -1/3 vs Cities.
Unique Unit:
ANZAC Infantry. Strength 36. Cost 320. Movement 2. Promotions and Bonuses: Anzac Spirit <Combines the Disipine bonus and the Sacrifical Captives ability>
c5culture: Culture from destroyed units equal to
Combat Strength of destroyed unit. +10%
Combat Strength when adjacent to a friendly unit.)
Unique Ability:
Lucky Country. Luxury Resources produce +1 Gold, modified resources also provide +1 Happiness. Stock Exchanges produce +17% (+1/6) Gold.
Canada
Leader:
John A. Macdonald
Capital:
Ottawa
Starting Bias: Forest/Lakes/Tundra
Music Theme:
Unique Unit:
Lumberjack. Replaces Worker; Receives no penalty while moving through Forest tiles. Work 20% Faster on Forest Tiles.
Unique Building:
Hockey Rink. Replaces Stadium; +4 Happiness, +3 Culture.
Unique Ability:
Peacekeeping. All units gifted to City-States, and military actions taken for a City-State provide extra Influence.
Khmer
Leader:
Jayavarman VII
Capital:
Yasodhapura
Starting Bias: Jungle/Grassland/Forest
Music Theme: Dengue Fever.
Unique Unit:
Ballista Elephant. Replaces Trebuchet. Movement: 2; Strength: 15; Ranged Strength: 20; Range: 2; Cost: 170 hammers; Required: 1 Iron. Note: Khmer Ballista Elephants are units that don't need to be escorted and can walk directly up to cities. It's slower speed reflects the fact that it's carrying a giant contraption on its back and means it's the same speed as the Siamese Elephant.
Unique Building:
Prasat. Replaces Temple. Cost: 100. Maintenance 2. Culture 5, not 3. Also generates Faith.
Unique Ability:
Pearl of Asia. +2 Production when constructing Culture or Faith-producing buildings.
Mexico
Leader:
Porfirio Díaz
Capital:
Mexico City
Starting Bias: Plains/Hills/Mountains
Music Theme:
Unique Unit:
Federales. Replaces Rifleman. Strength 25. Movement 2. 30% combat bonus on farms/plantations. Can pillage farm/plantation tile improvements with no movement cost.
Unique National Wonder:
Chapultepec Castle. Replaces Heroic Epic. Requires Military Academy and Castle in a city and Barracks everywhere else (execpt puppet cities). No maintenance cost. Cost: 200 production. Adds 15% morale bonus. +5 culture. Every time a unit is made in the city, all XP combined from buildings that give experience to units in the city goes toward Great General production as well.
Unique Ability:
Porfiriato. When entering a Golden Age, all cities (including puppet cities) receive an additional: +20% gold,20% science and -1 unhappiness per citizen working on farms/plantations.