Equilin
King
- Joined
- May 8, 2017
- Messages
- 674
I couldn't believe that nobody compiled the exact turns where the Maya's bonus triggers other than the "relevant" ones (standard speed, accounting for average research) so I decide to burn one day to do this myself.
Setup: used Ingame Editor to isolate myself (prevent AI from contacting me which slow things down) and give me theology immediately. Duel Map 1 opponent, set up an island surrounded by mountains, move my units in there and enable Auto End Turn (a great time saver on slower speeds)
the 0 row means that the Mayan calendar starts counting from then. Before that it will always stay at 0.0.0.0.0. There are no GP given at that point however, only from 1 onwards.
Setup: used Ingame Editor to isolate myself (prevent AI from contacting me which slow things down) and give me theology immediately. Duel Map 1 opponent, set up an island surrounded by mountains, move my units in there and enable Auto End Turn (a great time saver on slower speeds)
the 0 row means that the Mayan calendar starts counting from then. Before that it will always stay at 0.0.0.0.0. There are no GP given at that point however, only from 1 onwards.
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