smartus
Chieftain
Is there a thread about multiplayer tactics? I usually play on emperor, I beat a lot of Human players, but I suck at early MP warfare. Last game I was nearly destroyed at the beginning by player playing Mao (Drill I archers...).
This should help you out:Is there a thread about multiplayer tactics? I usually play on emperor, I beat a lot of Human players, but I suck at early MP warfare. Last game I was nearly destroyed at the beginning by player playing Mao (Drill I archers...).
If all you have is horses, research horseback riding quickly, because horse archers can be a devastating early unit and chariots get owned by axemen.
During my game today, I noticed another civ's coloured square appeared right where I wanted to build my city. Now I know that other civ's also build cities, but this square didn't have a city in it. I tried checking the manual, but couldn't find any explanation. Is it possible to just claim a part of the country side without anything in it. I apologise if this sounds stupid, but it was very irritating. Could somebody please assist me with this ?
Just a rectangle of colour.. nothing in it.. Right in my way.
I had missed religionship at my first game. I took the best of this situation.
Here is the strat:
Let the other create religion.
Let the other work on the religion.
Focus on production and science output while other focus on religion.
At some time, 2 civ will have the same religion. It is the time to be of this religion. To work it, simply put a town near the foundator of the religion. Put a road to his empire and wait. The religion will spraid eventually. Accept to convert at this religion.
So, you will be 3 civ with this religion... it is time to work for the religion, spot other civs without religion and send them missionnary. Send some settler near the civ you want to convert, create a town and put your religion in it. Create temple and the monk place and see what happen... your religion will spread.
I always play on the HUGE setting, always play with no more than 8 civs to be sure that we will have large empire.
And it had always paid to be in the clan of the brothers in faith.
Yes, the holy city can pay (about 20 to 50 gold a turn) but having a lot of brothers and sisters in faith is always better when they are next to your empire.
More of it, to have a holy building, you will need a great prophet, to have them you will need a religious wonder to raise the prophet chances. And prophet are not the best Great Poeple.... religion wonders are not the best wonder... for me the best are Engeneer, they boost your wonder production.
By the way, civ4 can be played with any mind set. The most important thing, is to have fun.
Enjoy!
Jourdelune
I have passed my final exam yesterday, so now I have some time to return to playing Civilization. I play Ghandi of India, Prince, Marathon, Standard Map, trying to use Specialist Economy. I'm alone on my island, but there is another continent in the south - I can see french cultural borders there. The question is: where should I place my cities and how should I specialize them?
most important rule for newcomers
Save, and save often
I have seen screenshots of cities which population is over 30. How is this possible??
I have completed my game with Ghandi (not much success there), another game with Alexander (nice conquest victory) and now Im trying Frederick of the Germans. As usual Prince / Marathon / Fractal / Standard. I have a couple specific questions:
1. Ive been experimenting with different starting build orders. The optimal proved to be Warrior (micromanage so that warrior is build the exact turn the city grows to 2), Worker (no whipping, starts chopping immediately after built), Settler (chop 1 forest, then whip). It works best if I have a tile, and tile. Now, is this really an optimal start? Ive heard that letting your capital grow to 2 is a waste of time?
2. I normally built 2 cities early in the game. Frederick is Organized. Does that mean I can afford 3 cities?
3. City placement. Take a look at the attached screenshot. Ive just researched Bronze Working. (no Animal Husbandry yet) Copper is placed most inconveniently. . Dark Green location seems to be a wasted spot a coast with no seafood. Light Green is not better no access to fresh water and no food resource in the initial 8 tiles. Both locations have copper in the outer cross.
4. City placement. The other city is also interesting. Stone is tempting, but I rather immediately start working on the gold. Stone can be claimed by third city.
Also, about cultural victories: no matter what I do, I have never gotten one. I can build upwards of ten world wonders in a city, integrate in several great artists and throw in free speech and more, but it will never make it beyond influential status. What's going on?
nice, although, i'd declare on my "brother" to take his holy city after doing all that work for the faith i desserve the reward. and if done early enough my brothers of faith will forget about the little "mishap".
Try some culture multiplier buildings. Three major religious buildings (Buddhist Stupa, Taoist Pagoda, Hindu Mandir, Confucian Academy etc) in a city should easily slingshot it to Legendary. Each gives 50% culture so three of them will give you 150% to your base culture.
I have completed my game with Ghandi (not much success there), another game with Alexander (nice conquest victory) and now Im trying Frederick of the Germans. As usual Prince / Marathon / Fractal / Standard. I have a couple specific questions:
1. Ive been experimenting with different starting build orders. The optimal proved to be Warrior (micromanage so that warrior is build the exact turn the city grows to 2), Worker (no whipping, starts chopping immediately after built), Settler (chop 1 forest, then whip). It works best if I have a tile, and tile. Now, is this really an optimal start? Ive heard that letting your capital grow to 2 is a waste of time?
2. I normally built 2 cities early in the game. Frederick is Organized. Does that mean I can afford 3 cities?
3. City placement. Take a look at the attached screenshot. Ive just researched Bronze Working. (no Animal Husbandry yet) Copper is placed most inconveniently. . Dark Green location seems to be a wasted spot a coast with no seafood. Light Green is not better no access to fresh water and no food resource in the initial 8 tiles. Both locations have copper in the outer cross.
4. City placement. The other city is also interesting. Stone is tempting, but I rather immediately start working on the gold. Stone can be claimed by third city.