SaibotLieh
Emperor
- Joined
- Sep 25, 2009
- Messages
- 1,576
Sounds good, I am happy that it works for you now.Everything works thx a lot!
Sure the only animation working smoothly is the walking animation but I was expecting that, will need to redo the other animations as simply speaking...they're horrible plus will have to add sounds and animation, regardless as far as nif creation and addtion in game ( including the KFM file creation ) everything is working now ^^ , although I did try to load more than 4 units and the game simply freeze and I suppose that is due to the large textures I am using
One tip for the animations: Make sure you are timing them correctly. Best have a look at some of the vanilla ones and check how much time they give for each animation. For some, like idle and fidget, you have a lot of freedom, while others, like strike, hurt and die, need to be very exact. The reasons for this is that these animations need to fit to the animation of the other unit in combat. So, the point in time where the attack of the strike animation connects needs to be the same point when in the hurt animation the reaction starts (which is around the 0.3 seconds mark).
Have fun.