Hurricane55
Chieftain
Ok, thanks for the clarification.
Awesome mod! Quick question: will it cause a crash if using a modded civ that isn't set up to use a culture group? Like will they just default to a random culture or will it break everything?
I had an issue with Events and Decisions, specifically, while running this mod the civ specific decisions do not show up. Loading all mods except this one solves the issue. Should I load this mod, first, last, tweak some files or anything?
CulDiv updated to v5:
Core
Soundtrack
- Fixed an issue wherein Civilization entries in the Civilization_JFD_CultureTypes table could double up under certain conditions.
- Fixed an issue wherein the Tribal American enlightenment splash screen did not work.
- Added British sub group to Western ('JFD_WesternBritish'), thanks to sss64sss for the splash screens and music! The music is a mix of English folk and British patriotic. If only we could restrict tracks by era!
- Added last new group, bringing the total number to a nice 25: Papal (used only by LastSword's Papal States, until I can update Pius). Papal group has some overlap in soundtrack with Southern (intentional), but there is generally quite a difference in tracks for the two.
- Songhai will now use Islamic music, instead of West African.
- You now gain an amount of Golden Age Points, instead of an outright Golden Age, when accepting the Mythical Beast event.
- Fixed an few inconsistencies in the Event code.
- Cities will now retain their native city-style, even when captured by a civilization of a different style (user settings to disable).
- Declining the warrior in the Oriental event will now afford you some Golden Age Points instead of nothing.
*Apparently, that makes it over 41 hrs of new music
- Added various new music thanks to sss64sss, Kesler, Sun Ce of Wu the Musician, and anyone else that has provided some new moosics (~144)*
- Fixed a few incorrectly referenced tracks, mostly with Tribal American.
And, of course, I am pleased to welcome sss64sss to the Knights of the Realm, for services to the Empire's music industry. And Sun Ce of Wu the Musician joins the Honourary Knights
I will look at splitting TA later - I didn't want to spend too much time on CulDiv, but did want to demonstrate that I appreciate all the music that has been gathered for it by getting it out now. So thank you, guys, forfor African18all your help
What are you aiming for in the future with this mod? I would totally like to see civilian units affected by the mod such as great people and workers. It's pretty lame to see the generic white worker unit when I'm playing an oriental or African nation. Is there compatibility with the enlightenment era mod by Poukai?
I'm using v6 and start with Korea. When I reload the game a second worker appears. This happens every time the game is reloaded. So I could get infinitive workers. CD is the only active mod.