Sick of losing veteran troops to 90% battles? Me too. I'm fixing it. Initially, I plan on just changing the combat to 1 way, but eventually adding options. Here are the principles I'd like to enforce:
- Attacking with overwhelming force should always destroy the defender
- Attacking with underwhelming for should never kill the defender
- Attacking with superior force should always be beneficial
- Attacking twice with significantly superior force twice should usually destroy the defender
This will mainly mean more withdrawals and more narrow health results
Any other ideas?
- Attacking with overwhelming force should always destroy the defender
- Attacking with underwhelming for should never kill the defender
- Attacking with superior force should always be beneficial
- Attacking twice with significantly superior force twice should usually destroy the defender
This will mainly mean more withdrawals and more narrow health results
Any other ideas?