Documentation

Yes, but I have configured the help files to use those file names already. So when it tries "Source/ITA/Raw Yields.html", it won't and it will displayed "File not Found." in the help file. Capitalization won't affect it, but adding or removing spaces will. The file names really aren't important anymore. They could be 1, 2, 3, or a, b, c, as long as the help file can locate them. When we couldn't name a title, and each file name was how the user located the help, then it was crucial, but now it's more important that the help compiler can locate them.;)
 
The file names won't even be shown Camm. The only people who see the file names now are the people who are working on the docs. And it is a pain in the A$$ to do those help files, and after spending most of my holiday off yesterday, I don't want to go back and change them. Like I said, the filename won't be displayed so it doesn't matter.
 
Yes, but I have configured the help files to use those file names already. So when it tries "Source/ITA/Raw Yields.html", it won't and it will displayed "File not Found." in the help file. Capitalization won't affect it, but adding or removing spaces will. The file names really aren't important anymore. They could be 1, 2, 3, or a, b, c, as long as the help file can locate them.

Yes, but I don't like to have wrong names in the links... :blush:

When we couldn't name a title, and each file name was how the user located the help, then it was crucial, but now it's more important that the help compiler can locate them.;)

Ok, but the help compiler can be changed, I think, as you do for removed and new files... and considering that I'll need till tomorrow afternoon to complete the translation... maybe you can... ok, ok no :D
I'll revert also the link in Included Mods file to point to the WRONG names... :cry:
 
The file names won't even be shown Camm. The only people who see the file names now are the people who are working on the docs. And it is a pain in the A$$ to do those help files, and after spending most of my holiday off yesterday, I don't want to go back and change them. Like I said, the filename won't be displayed so it doesn't matter.

Ok, ok :)
But anyway you can't do help files now, I've to complete the translation (still PLE missing (waiting for the new version of Niknaks) and ALL the Option pages), and it requires me at least all tomorrow morning... I'm working as hard as possible to finish before the deadline :blush:
 
I already took care of the links Camm. I wont' have time today to work on this anymore today, and tomorrow I will be busy packaging this up. It is why I spent the Fourth of July working on it. Take your time with the translations... I know how hard it is trying to translate something so it doesn't just work, but sounds right.
 
The Raw Yields XML (labels and hovers) are ready for translation guys. Note that the hover for the "All Tiles" button cannot be seen in the game since I haven't decided whether or not to add the button yet. Please just translate it so if I add it, it's already done.

Thanks!
 
Cam, wasn't sure if you knew this or not, but there are 8 pages in the ITA folder that haven't been translated. They are under the Options folder, and tell what each tab in the option screen does.

NN wasn't able to translate the PLE file, so what would you guys like to do about that? Google it for now?
 
Okay I did some work on the website, which I haven't updated quiet yet, as well as updating some Docs. The Comamnds.html and Included Mods.html files need to be edited slightly. I also added a very short doc for I love Asphalt, telling the user how to disable in the docs as well. I did not add anything for the MapScripts, as I'm thinking most of them will be in the new patch, as well as future patches, so it was more to bring 3.13 up to date.

Ruff has also changed the way the help file will be pulled up. Instead of having one help file, with "books" for each language, we will now have 5 different help files. There will be one for each language, and the Help button and shortcut command will both pull up the translated help file depending on the langauge selected.:):):)
 
Cam, wasn't sure if you knew this or not, but there are 8 pages in the ITA folder that haven't been translated. They are under the Options folder, and tell what each tab in the option screen does.

I know, and you also should :p
But anyway you can't do help files now, I've to complete the translation (still PLE missing (waiting for the new version of Niknaks) and ALL the Option pages), and it requires me at least all tomorrow morning... I'm working as hard as possible to finish before the deadline :blush:
With the new additions and changes to translate, I may need also some hours of the afternoon, but I'll try to finish before the morning.

NN wasn't able to translate the PLE file, so what would you guys like to do about that? Google it for now?

If I'm not wrong, NN wasn't supposed to translate the PLE file, was supposed to rewrite it fixing the errors and maybe reducing its lenght. If he has done it, I can translate it. If not, it will stay as it is or it can be removed for now (I havn't read it, but if it has errors as NN sayd, to remove it is my preference), but NEVER translated with Google or any other translator: I don't know about the other languages, but for Italian they are total crap.
 
Oh I knew, but was trying to remind you about it politely.;) Like I said, translators have until 2PM GMT. That should be around 4 of 5PM for you? And sorry for my typo... NN did not rewrite the PLE.HTML file. There are no errors in it, it just does not have the changes we have made, which are listed in both the Changes and in the PLE Options tab. All the information, is valid, besides any refrences for it being for Warlords, which shouldn't matter if you want to search them out and delete them. But I agree it is to long to translate as is. I know the translations for Google will be crap, but if you are okay with having an english page in your translation, then I will be too. I don't agree with removing it though.
 
Oh I knew, but was trying to remind you about it politely.;)

I know, i know, I get up at 6 o'clock :D (which is a couple of hours ago)

Like I said, translators have until 2PM GMT. That should be around 4 of 5PM for you?

Just to be sure... which time is it now in this GMT? :)

And sorry for my typo... NN did not rewrite the PLE.HTML file. There are no errors in it, it just does not have the changes we have made, which are listed in both the Changes and in the PLE Options tab. All the information, is valid, besides any refrences for it being for Warlords, which shouldn't matter if you want to search them out and delete them. But I agree it is to long to translate as is. I know the translations for Google will be crap, but if you are okay with having an english page in your translation, then I will be too. I don't agree with removing it though.

If there are no real errors, no reason to delete it. :)
Is long, so I'll leave it for last, and if I don't manage to translate it we can leave it in English. Yes, I prefer to leave it in english because if it is in english everybody can easily understand that it has not yet been translated, while if it is in bad Italian somebody can think that the Italian translator is a bad one :p :lol:
 
Is long, so I'll leave it for last, and if I don't manage to translate it we can leave it in English.

Anyway, if I'm not wrong, we wanted to beta-test this release... so maybe we can use that week (or what it is the time for beta-testing) to check also the help files, and after it maybe do a new release with an updated help file, including translation not included (if there will be some) and some fixes (I've found some little errors in English files while translating, but I'm to in a hurry for the deadline to take note of them or correct them in the english files).
Or in any case we'll do this work for a future release.
 
Good point about thinking you did a bad job as a reason not to do it.;) NN posted that he was going to work on it, so inshuallah he'll get it done just in time for you to finish the Options.;)

I think The Doc has all but the changes made today, and the new Asphalt and PLE docs done. 2PM should be perfect.

GMT = Greenwich Mean Time. It's UK time.
 
And it's 7:47 GMT if you were wondering. I'm uploading a corrected (but still lengthy) PLE help doc. If it still needs to be shortened, I'll see if there's any information that can be abridged.

EDIT: Just so you know, there were many, many errors in it ;)
 
I've found some little errors in English files while translating, but I'm to in a hurry for the deadline to take note of them or correct them in the english files.

I'll report here the relevant ones that I find while translating option pages.

Scoreboard: - worst enemy option missing

Edit:

other errors moved to my other post
 
I see what is confusing you about the install file. That part that has Mods\BUG is outdated. The installer will now put it in the Mod directory for you if you choose that option.

WARNING: The BUG Project may overwrite some or all of the files in your current "CustomAssets" folder. It is recommended to back up this folder if you have other items you wish to preserve, not related to BUG.

That is all it should contain now. The WARNING should remain Red.
 
New post with all the 'errors' found in Option pages till now

Scoreboard: worst enemy option missing
Advisors: tech wide screen option missing
Advisors: military advisor option missing
Reminders: couple of options missing (view mode and record with autolog)
General: the Promotion Available option should be deleted
General: specialists option missing

PLE: some info given here are obsolete
 
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