That's true - IMO the worst maps are the likes of Rainforest and Arborea where you really need indirect fire and good road systems. A city surrounded by jungle hills is just such a pain to attack.[...] however this map is not so bad really.
That's true - IMO the worst maps are the likes of Rainforest and Arborea where you really need indirect fire and good road systems. A city surrounded by jungle hills is just such a pain to attack.[...] however this map is not so bad really.
Farming experience from CSs is quite overrated mechanism imo. (I prefer to gain experience in real wars)
It's 138T and you've just conquered your potential ally (on this turn I have usually at least half capitals on pangea).
I'd attack Venice and Japan or Austria with CBs first.
I've actually tried playing this map three times, so far. The best attempt involved going Tradition, but I assume that if you are contemplating a CB rush you would go Liberty.
Dom: there are some things you need to fix in your playing.
1. Scout better. You need to find all the city states, natural wonders and plan your game ahead.
2. City locations. If the two that are near the coast were ON the coast, they would be twice as big with cargoe boats.
3. Science. Its really low. And mainly because your cities are too small.
but mbcam is right. this map is traaaaaaash
Could you provide a starting save for this map with a settler?Your capital location is pretty bad, there is no hammers. I will attempt to play your save but first I'll use IGE to remove the capital and respawn the starting settler and look for something better.
Watch this video -- it's really worth it:How do you even take a city on Deity when the AI can damn near one-shot anything in range from turn 35 on? I've been bashing my head against this difficulty for a week now and the only cities I've managed to capture were when I was the Huns, got a Ram from an ancient ruins within 5 turns and then immediately slammed it into a city.
If I manage to get a ranged unit up to Logistics, I can move in, shoot, and move back out, but until then you move in, shoot, get half your health knocked off (if you're lucky), then have to run away and cry for a few turns before you can shoot again. Or you just get vaporized like Zeus himself got tired of your crap and dropped a thunderbolt on the unit.
And even if your ranged dudes have logistics or ranged (which take too damn long to get so even if you do get it the ai just runs them over with its infinite carpet) your worthless-*** melee dudes don't so they get erased as they trundle over to attack the city.
I chose this map because it should work equally well for Honor, Liberty or Tradition, is quite good without being OP, and has possibility for religion (for those players who disagree with me that it's largely pointless).
I am making an LP series and the first part is available here.
For now, here is the opening screenshot, and T0 and T105 saves.
I look forward to playing along with you
Map is:Spoiler :Alex, Pangaea, Standard/Standard
(Bold mine)One last thing. I've heard many players complain about the AI unit spam. Phrases like "carpets of doom". The basic rule here is that YOU want to be the carpet. If you have an army of 10 units and you are moaning about how long it's taking bogged down in a war with Shaka, then you have only yourself to blame. Build an army of 100 and then see how he likes it.
(Bold mine)
Read this a couple of years ago, remember it every time I play domination. Just came across it again, figured it's worth another quote.
@zxcvbob, I ain't that good yet either. That's why I was re-reading some of this thread.I'm just not sure how you do that at deity-level. I know; don't build wonders and useless buildings, but you still need *some* buildings, settlers, and perhaps workers if you can't steal any. Maybe I'm not switching my citizens from food tiles to hammer tiles soon enough.
I chop everything in the early game. I go after Forests even before Lux. I don't care about early unhappiness while I link up my lux, it's only ever for a turn or two or three. Production is king in the early game, economy in the midgame and science and culture in the lategame.
Beest, you should make sure you have most of the world scouted by the time you start your wars. And yes, Fractal is more difficult for rushes. Start with NQ Pangaea and practise on there until you've perfected it. Then try some other map types.