druidravi
King
For scotland yard to work I needed to add
communism , so after BW we will revolt to
slavery + state property
turn1( 4000bc)
Start on a worker in 6 turns due to +6 food
from great merchants . Research to pottery.
Having +6 food in city we can just work
cottages and mines . We need minimal troops
to take city due to sleath bombers. I want
cottages up asap. After pottery research
towards animal husbandry , bronze working
for resources. Either of the resource is
fine combined with collateral by sleath
bombers.
turn2 (3960 bc)
In between turn automatically war declared
on all 6 civilizations.
Our spies reports
Wangkong (same continent)
building -archer 2 turns
research - bronze working -15 turns
Quin shin huang - (same continent)
building archer-2 turns
research -animal husbandry -10 turns
Stalin- (same continent)
building archer-2 turns
animal husbandry - 10 turns
Hatty - (continent 2 )
building archer-4 turns
fishing -5 turns
Ragnar -(continent 2)
building archer-4 turns
animal husbandry-10 turns
Monty - (continent 3)
archer-4
meditation-8
Our submarines rapidly exploring the world
for circumnavigation as well as for
scouting. Our sleath bombers on recon
mission in areas surrounding capital for no
fog of war > leading to no barbarians ,
while warrior safely sits in capital .
turn3( 3920bc)
Recon covers a huge area. I don't want
whole con tinent to be reconed every turn .
We want lots of barbs to annoy AI . So I am
selecting a sleath bomber selecting recon
and clicking city square. Lots of exploring
by submarines as no AI is building fishing
boats . Used recon towards wang and found
his scout within our reach. Scout bombarded
to half- health .
turn4 (3880 bc)
The scout continues scouting at half-hit
points so better stop reconing area to let
babas appear. Then bomb scout to half so
that he is eaten by baba animals . Our
friends change builds to barracks .
Stalin , Wang kong , Stalin finsish archer
in capital and start barracks. Is this is
normal deity reaction or because they were
declared on?. More scouting by subs,
particularly polar subs.
turn5 (3840bc)
Wang-kong has a gem mine next to his
capitaql with worker on it, it costs us
40-90% chance 200gold to try pillaging it.
Maybe if there is no unit on tile odds are
more. So wait .
turn6 (3800bc)
Wang's scout again bombarded to half-hp ,
he still hasn't found 2nd city. More
exploring. Wank-kong's worker finishes
roading grassland gem mine, when he moves
away we will try our first sabotage.
Monty finishes archer-starts barracks
Hatty finishes archer starts settler
Ragnar finishes archer starts workboat
turn7 ( 3760 bc)
An eventful turn . We have circumnavigated
the world and we pillage Wank-kong's gem
mine succesfully for 200 gold .
We pillage quinshi-huang's ivory camp with spy and
bombard wank-kongs and stalins spies to 1/2
hitpoints again. Our worker over another
started as our first worker starts building
road . Once pottery is done both our
workers will be fully busy as our city
grows like a weed with +6 food and flood
plain cottages. We start sending our spies
who have no good land improvements to
pillage in capital to the 2ns cities . Sea
improvements will be taken care of by our
submarines.
turn8( 3720bc)
Our submarines find that they can't stop an
water tile from being worked !!!. I am
suddenly tensed whether they can pillage
sea improvements. Better safe than sorry.
Our sub's go to positions where they can
kill workboats before they carry out their
work. wank-kong finds a city which is in
range of our bombers so we bombard the
archers in city to 1/2 health along with
wang-kong's and stalins's scouts
.
Wang's worker starts mining the gem again. Our
sleath bombers have fun bombarding a lion
to half hit points ).
turn9 ( 3680bc)
Wang-kong finshes gem mine. After worker
moves out to be pillaged. Both stalin's and
wang's scouts get bombarded again .Stalin
is still undecided about his 2nd city
placement. Damn !@#$%$%^&^ spies can't
pillage roads which warriors can do.
turn10 ( 3640 bc)
Stupid wang gets his gems mine pillaged
again. Stupid guy should have kept some
military unit over it. Monty finshes
mediatation and finds buddhism in his 2nd
city. So free border expansion for him.
Stalin's and wang's scouts yet again get
bombarded. Stalin setter-archer pack still
wandering.
turn 11 ( 3600 bc)
Stalin's settler/archer gang strays near
bombers range and gets its due.
Double scout bombing again. Next turn pottery and cottages.
turn12 ( 3560bc)
still stalin doesn't settle !?. worker
startes cottage on flood plaain , another
worker will join the workforce next turn.
Then we can grow. The debate is animal
husbandry vs bronze working . Chariots are
fast cheaper and with sleath bomber support
can take over easily cities and we have
cows. On other hand BW gives us slavery
which is nice in ouir high food- start .
Axes get a free combat 1 promotion and
workers can mine. BW route gives us
production by mines and slavery ,
chopping.animal husbandry gives us more
food not needed right now
After deciding we go to mining>bronze
workig . Monty has an interesting situation
, here is his capital
. An all Flood plain city nightmare start
and heaven middle-game , end-game.
turn9 (3520 bc)
second worker joins cottaging and we let
city grow by starting barracks. Mining in 6
turns.
wang- BW-2 turns,
Quin - fishing-2turns over AH
Stalin- fishing 2 turns over AH
Hatty - AH-1 turn , ovr fishing
Ragnar- mining- 2 turns over AH
Monty - mining 2 turns over meditation.
turn10 (3480 BC)
hatty has an irrigated corn with a worker
on it. When he leaves we will pillage it.
Our first cottage online. Spot 2 baba
warriors archer near capital so bombarded
them hopefully leaving them in a perma
bombard state. ragnar has pig pasture
covered by worker, Quin starts pasturing
cows.
turn11( 3440 bc)
Finally stalin settles, in our sleath
bomber range .
We pillage ragnar's pig
pasture
turn12 (3400bc)
. Desroy a bombarded baba warrior in our
territory with 95% odds.
Pillaged corn of hatty. Build switched to granary.
turn13(3360bc)
Pillage cow pasture of wang and move our
spy on a mined gold of ragnar. destroy
ragnar's workboat as well.
turn14( 3320 bc)
We win a crucial battle at 81.5% odds of
victory defending with our injured warrior
our capital against injured baba
warrior.If we had lost it would have been
game over.Destroyed gold mine of
ragnar.Mining over Bw in 12 turns .Babas
have started pouring into the Ai
territories.
turn15( 3280 bc)
Our city grows to size 3 working 3
floodplain cottages. Pillage ragnar's pigs
again. Spy moving to sheep pasture of quin
in his 2nd city. Barbarians are doing the
pillaging job for us.
turn 16(3200 bc)
Pillaged quin's sheep pasture. Capital gros
to size 4 and we start a settler. Warrior
will be inserted in que after we mine a
hill. We bomb all scouts this turn when
they have finslly fully healed. So they
will start healing again .
turn17(3160 bc)
We bombard 2 scouts on a tile next to a baba
archer so that the archer can do the work
for us .
Our fourth floodplain cottage completed so we are producing settler
working 4 cottages.
turn18 (3120 bc)
Started mining grassland hill. Qin starts
sheep pasture again. One of the scout is
killed by a baba archer . Good
co-ordination between allies. I bombard
enemy units babas kill the injured units.
Good team effort!!.
turn 19(3080 bc)
Our ally archer kills the second scout too
good work mate. ragnar finishes BW and
starts masonary. We bombard wang kong's
and stalin's 2nd city garrison's to half
health to help babas who will attack.
turn20(3040 bc)
We work plains mine and 3 Fp cottages to
get warrior in 3 tuns and then we can
resume settler production. Ragnar gets his
pig pasture pillages again. Stalin's work
boat gets destroyed.
Playing extra turns since BW is in 3 turns
and depending on location of copper our
team startegy could change.
turn21(3000 bc)
Quin starts Iron working,wang sailing.Hatty
in deep trouble due to babas.
turn22 (2960bc)
Pillaged ragnar's gold and killed a
workboat. Bw and warrior in 1 turn.
turn23 ( 2920bc)
Copper is near. We start sending our
warrior towards it and revolt to
slavery+state property. Killed quin's
workboat.
communism , so after BW we will revolt to
slavery + state property
turn1( 4000bc)
Start on a worker in 6 turns due to +6 food
from great merchants . Research to pottery.
Having +6 food in city we can just work
cottages and mines . We need minimal troops
to take city due to sleath bombers. I want
cottages up asap. After pottery research
towards animal husbandry , bronze working
for resources. Either of the resource is
fine combined with collateral by sleath
bombers.
turn2 (3960 bc)
In between turn automatically war declared
on all 6 civilizations.
Our spies reports
Wangkong (same continent)
building -archer 2 turns
research - bronze working -15 turns
Quin shin huang - (same continent)
building archer-2 turns
research -animal husbandry -10 turns
Stalin- (same continent)
building archer-2 turns
animal husbandry - 10 turns
Hatty - (continent 2 )
building archer-4 turns
fishing -5 turns
Ragnar -(continent 2)
building archer-4 turns
animal husbandry-10 turns
Monty - (continent 3)
archer-4
meditation-8
Our submarines rapidly exploring the world
for circumnavigation as well as for
scouting. Our sleath bombers on recon
mission in areas surrounding capital for no
fog of war > leading to no barbarians ,
while warrior safely sits in capital .
turn3( 3920bc)
Recon covers a huge area. I don't want
whole con tinent to be reconed every turn .
We want lots of barbs to annoy AI . So I am
selecting a sleath bomber selecting recon
and clicking city square. Lots of exploring
by submarines as no AI is building fishing
boats . Used recon towards wang and found
his scout within our reach. Scout bombarded
to half- health .
turn4 (3880 bc)
The scout continues scouting at half-hit
points so better stop reconing area to let
babas appear. Then bomb scout to half so
that he is eaten by baba animals . Our
friends change builds to barracks .
Stalin , Wang kong , Stalin finsish archer
in capital and start barracks. Is this is
normal deity reaction or because they were
declared on?. More scouting by subs,
particularly polar subs.
turn5 (3840bc)
Wang-kong has a gem mine next to his
capitaql with worker on it, it costs us
40-90% chance 200gold to try pillaging it.
Maybe if there is no unit on tile odds are
more. So wait .
turn6 (3800bc)
Wang's scout again bombarded to half-hp ,
he still hasn't found 2nd city. More
exploring. Wank-kong's worker finishes
roading grassland gem mine, when he moves
away we will try our first sabotage.
Monty finishes archer-starts barracks
Hatty finishes archer starts settler
Ragnar finishes archer starts workboat
turn7 ( 3760 bc)
An eventful turn . We have circumnavigated
the world and we pillage Wank-kong's gem
mine succesfully for 200 gold .
We pillage quinshi-huang's ivory camp with spy and
bombard wank-kongs and stalins spies to 1/2
hitpoints again. Our worker over another
started as our first worker starts building
road . Once pottery is done both our
workers will be fully busy as our city
grows like a weed with +6 food and flood
plain cottages. We start sending our spies
who have no good land improvements to
pillage in capital to the 2ns cities . Sea
improvements will be taken care of by our
submarines.
turn8( 3720bc)
Our submarines find that they can't stop an
water tile from being worked !!!. I am
suddenly tensed whether they can pillage
sea improvements. Better safe than sorry.
Our sub's go to positions where they can
kill workboats before they carry out their
work. wank-kong finds a city which is in
range of our bombers so we bombard the
archers in city to 1/2 health along with
wang-kong's and stalins's scouts
.
Wang's worker starts mining the gem again. Our
sleath bombers have fun bombarding a lion
to half hit points ).
turn9 ( 3680bc)
Wang-kong finshes gem mine. After worker
moves out to be pillaged. Both stalin's and
wang's scouts get bombarded again .Stalin
is still undecided about his 2nd city
placement. Damn !@#$%$%^&^ spies can't
pillage roads which warriors can do.
turn10 ( 3640 bc)
Stupid wang gets his gems mine pillaged
again. Stupid guy should have kept some
military unit over it. Monty finshes
mediatation and finds buddhism in his 2nd
city. So free border expansion for him.
Stalin's and wang's scouts yet again get
bombarded. Stalin setter-archer pack still
wandering.
turn 11 ( 3600 bc)
Stalin's settler/archer gang strays near
bombers range and gets its due.
Double scout bombing again. Next turn pottery and cottages.
turn12 ( 3560bc)
still stalin doesn't settle !?. worker
startes cottage on flood plaain , another
worker will join the workforce next turn.
Then we can grow. The debate is animal
husbandry vs bronze working . Chariots are
fast cheaper and with sleath bomber support
can take over easily cities and we have
cows. On other hand BW gives us slavery
which is nice in ouir high food- start .
Axes get a free combat 1 promotion and
workers can mine. BW route gives us
production by mines and slavery ,
chopping.animal husbandry gives us more
food not needed right now
After deciding we go to mining>bronze
workig . Monty has an interesting situation
, here is his capital
. An all Flood plain city nightmare start
and heaven middle-game , end-game.
turn9 (3520 bc)
second worker joins cottaging and we let
city grow by starting barracks. Mining in 6
turns.
wang- BW-2 turns,
Quin - fishing-2turns over AH
Stalin- fishing 2 turns over AH
Hatty - AH-1 turn , ovr fishing
Ragnar- mining- 2 turns over AH
Monty - mining 2 turns over meditation.
turn10 (3480 BC)
hatty has an irrigated corn with a worker
on it. When he leaves we will pillage it.
Our first cottage online. Spot 2 baba
warriors archer near capital so bombarded
them hopefully leaving them in a perma
bombard state. ragnar has pig pasture
covered by worker, Quin starts pasturing
cows.
turn11( 3440 bc)
Finally stalin settles, in our sleath
bomber range .
We pillage ragnar's pig
pasture
turn12 (3400bc)
. Desroy a bombarded baba warrior in our
territory with 95% odds.
Pillaged corn of hatty. Build switched to granary.
turn13(3360bc)
Pillage cow pasture of wang and move our
spy on a mined gold of ragnar. destroy
ragnar's workboat as well.
turn14( 3320 bc)
We win a crucial battle at 81.5% odds of
victory defending with our injured warrior
our capital against injured baba
warrior.If we had lost it would have been
game over.Destroyed gold mine of
ragnar.Mining over Bw in 12 turns .Babas
have started pouring into the Ai
territories.
turn15( 3280 bc)
Our city grows to size 3 working 3
floodplain cottages. Pillage ragnar's pigs
again. Spy moving to sheep pasture of quin
in his 2nd city. Barbarians are doing the
pillaging job for us.
turn 16(3200 bc)
Pillaged quin's sheep pasture. Capital gros
to size 4 and we start a settler. Warrior
will be inserted in que after we mine a
hill. We bomb all scouts this turn when
they have finslly fully healed. So they
will start healing again .
turn17(3160 bc)
We bombard 2 scouts on a tile next to a baba
archer so that the archer can do the work
for us .
Our fourth floodplain cottage completed so we are producing settler
working 4 cottages.
turn18 (3120 bc)
Started mining grassland hill. Qin starts
sheep pasture again. One of the scout is
killed by a baba archer . Good
co-ordination between allies. I bombard
enemy units babas kill the injured units.
Good team effort!!.
turn 19(3080 bc)
Our ally archer kills the second scout too
good work mate. ragnar finishes BW and
starts masonary. We bombard wang kong's
and stalin's 2nd city garrison's to half
health to help babas who will attack.
turn20(3040 bc)
We work plains mine and 3 Fp cottages to
get warrior in 3 tuns and then we can
resume settler production. Ragnar gets his
pig pasture pillages again. Stalin's work
boat gets destroyed.
Playing extra turns since BW is in 3 turns
and depending on location of copper our
team startegy could change.
turn21(3000 bc)
Quin starts Iron working,wang sailing.Hatty
in deep trouble due to babas.
turn22 (2960bc)
Pillaged ragnar's gold and killed a
workboat. Bw and warrior in 1 turn.
turn23 ( 2920bc)
Copper is near. We start sending our
warrior towards it and revolt to
slavery+state property. Killed quin's
workboat.