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Enhanced User Interface v1.29i

Here's version 1.28g of EUI. A few posts earlier, someone mentioned that the Community Balance Patch comes with version 1.28h, so this might not be the latest release, but it's the next best thing, I guess.

Thanks a lot to you!
 
Here's version 1.28g of EUI.

I have problems in diplomacy screen, can't see what's offered :(

I found a copy of unknown version on my brothers' laptop, is working fine for me, can't attach it in the forum, but if anyone needs it i have it on dropbox, pm me
 
hello, i want to disable the UnitPanel and Notifications from the mod and use the vanilla ones, how do i do that without breaking the mod.
i did that with an older version of the mod but i'm using the Community Balance mod and it just breaks the ui now.
 
hello, i want to disable the UnitPanel and Notifications from the mod and use the vanilla ones, how do i do that without breaking the mod.
i did that with an older version of the mod but i'm using the Community Balance mod and it just breaks the ui now.

You can disable EUI's unit list in the Interface Options. I don't know which notifications you're referring to, though. If they're a CBP thing, you'd better ask in their subforum.
 
Well the main link's' for the download page has been broken by the transfer to the new forum type and here was me wanting play with a New UI.
Does anyone have any idea when this will be sorted out?
 
I get random crashes on this game lately. The only main change is EUI. I am using the one at the top of this page (1.28g)

Is there an official one? or do I just use that other combined mod (CBP).

I use 64-bit windows 10 pro. if that matters. Also, RX 480 8GB as well.

Asus X99-A/USB 3.0
I7-5820k
32GB Ballistic Sport DDR4-2400 RAM
RX 480 8GB (REF-PowerColor)
 
I'd like to play civ5 again with the enhanced user interface (its really good) but i cant download it since nearly 1 week :-/
 
First of all, a very thank you for this Mod, wich really helps.

Just a question : without the mod enlabled, when you put the mouse on a field, it indicates the type of field (or case, exame : "jungle"), and how to exploit it.
With the mod enabled, we do not have this feature anymore ?

Thank you again !
 
Just use the link ZarkinFardwarks provided a few posts earlier. It works like a charm.

I downloaded it and it's fine.

The version in megathormic's post, extracted from the CBP might be newer: http://forums.civfanatics.com/threads/enhanced-user-interface.512263/page-133#post-14463567

The text XML and readme files aren't included, but those can be grabbed from the file ZarkinFardwarks provided: http://forums.civfanatics.com/threads/enhanced-user-interface.512263/page-133#post-14462768
 
The version in megathormic's post, extracted from the CBP might be newer: http://forums.civfanatics.com/threads/enhanced-user-interface.512263/page-133#post-14463567

The text XML and readme files aren't included, but those can be grabbed from the file ZarkinFardwarks provided: http://forums.civfanatics.com/threads/enhanced-user-interface.512263/page-133#post-14462768

Look at the upload date for the version included with the CP, it's from June. So it's either the same or maybe even older than the one I posted.
 
Well I've got a small problem in terms of the UI itself - No visible unit upgrade button. Meaning im stuck with archers the whole game - but seriously though if anyone else is having this problem or had it, help would be much appreciated.
Extra Information: running No quitters mod V11 as well // no changes in terms of upgrading units or the UI at all
 
The one from the CPP doesn't bring along the additional Text entries, so you have some undefined TXT_WHATEVERs in that route. But it's better than nothing.
 
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