The patch that came out before Gods and Kinds was released slowed down the game to the point where it becomes unplayable sometime around 1000-1700 AD. This has happened for at least 5 games that I've started (all the games since the patch).
I'm using Windows Vista (32 bit), 3 GB ram, HD 5570 (1 GB). Catalyst 12.6. Steam. DirectX 9. Civ version number 6.0.6002.
Lowest graphics settings. Small map. 1440x900. Civ 5 is only using 1.05 GB of RAM. I've got 20-30% of my RAM free.
The mouse starts lagging (Logitech M305 - wireless). I move the mouse and the mouse pointer doesn't move on the screen. It starts off being hard to click on things, like there is a 100-500 ms lag. Then it gets to be a 1-5 second lag. It increases until the point where I give up and exit the game. Sometimes the lag will decrease, but this is normally a short-term relief. It might have something to do with how many cities/units I have.
I have played 700 hours of Civ 5 before the patch without these problems.
I've tried reinstalling. I've tried verifying the integrity of my game files. I've tried Catalyst 12.3 and 12.6.
I'm using Windows Vista (32 bit), 3 GB ram, HD 5570 (1 GB). Catalyst 12.6. Steam. DirectX 9. Civ version number 6.0.6002.
Lowest graphics settings. Small map. 1440x900. Civ 5 is only using 1.05 GB of RAM. I've got 20-30% of my RAM free.
The mouse starts lagging (Logitech M305 - wireless). I move the mouse and the mouse pointer doesn't move on the screen. It starts off being hard to click on things, like there is a 100-500 ms lag. Then it gets to be a 1-5 second lag. It increases until the point where I give up and exit the game. Sometimes the lag will decrease, but this is normally a short-term relief. It might have something to do with how many cities/units I have.
I have played 700 hours of Civ 5 before the patch without these problems.
I've tried reinstalling. I've tried verifying the integrity of my game files. I've tried Catalyst 12.3 and 12.6.