[to_xp]Gekko
QCT junkie
what would the reasoning behind that be?
[to_xp]Gekko;12160150 said:could the "some civs always found some religions in their capitol" behaviour be changed back to normal? the new behaviour doesn't really add anything to the gameplay.
otoh, HC selection code should probably be tweaked a bit to decrease the chance in cities that are HCs already. it's too easy to found multiple religions in the biggest non-capitol city otherwise, which is bad both for gameplay and flavour.
The code that makes a religion be founded in the capital city if it is the leader's favorite religion is not at all Tholal's doing. Kael added it to base FfH2 a long time ago, but it was rarely noticed because Kael forgot to put anything under <FavoriteReligion> for any leader in CIV4LeaderHeadInfos.xml.
<MaintainFeatures>
</MaintainFeatures>
<TerrainYieldChanges>
<TerrainYieldChange>
<TerrainType>TERRAIN_SNOW</TerrainType>
<TerrainYields>
<iYield>2</iYield>
<iYield>0</iYield>
<iYield>0</iYield>
</TerrainYields>
<TerrainRiverYields>
<iYield>0</iYield>
<iYield>0</iYield>
<iYield>1</iYield>
</TerrainRiverYields>
</TerrainYieldChange>
</TerrainYieldChanges>
</CivilizationInfo>
I think it might be a nice idea to have separate counters (i.e., separate from the regular event counter) for the events where the Overcouncil and Undercouncil offer support to your empire. It would help make membership of the councils somewhat more significant than it is now.
Also, if you were to implement this, I would suggest that the Overcouncil's support be more frequent than that of the Undercouncil. Many of the Overcouncil's resolutions are ones that limit you, e.g., by outlawing the use of certain kinds of mana. By contrast, the Undercouncil gets you Smuggler's Ports, Slaves, and cheaper Gambling Houses. So having more frequent support from the Overcouncil would help balance that, I think.
Interesting. I doubt that Tholal considers this to be in the scope of his mod, but I think I'll give it a try in the next release of the MoreEvents modcomp (it's certainly not hard to implement). What frequency are you thinking about?
Tholal: If I remember correctly you were interested in Mushrooms and Penguins as resources.