It seems like this 'bug' comes up in each new version of FFH and I am involved in a game that it impacts. IMO this notion that Werewolves are afraid of anyone/anything is silly. I mean, are there really any FFH units packing heat loaded with silver bullets?
Playing as Grigori, I am at war with the Infernals and Hyborem stupidly strolls into my territory alone (see Basium thread on more brilliant AI moves like this!). No problem though as I can send a pack of Werewolves (2 Greater, 7 Blooded) led by the Baron himself to greet him.
Every single one of them was unable to attack Hyborem because of Fear! All had Loyalty, but, of course, cannot be given Courage. The wimps are afraid of Hyborem??!!
Other than the Undead and maybe Demons, I would think Werewolves would be the most fearless in the game and be able to attack any unit.
So, once again, I am making the recommendation that:
a. Werewolves (or maybe all Animal/Beast units) be Immune to Fear or
b. They be able to get the Courage promotion. They can get Loyalty, but not Courage
I thank you for your consideration as do Werewolves everywhere who are tired of being called pantywaists.