Mordax_Praet
Chieftain
- Joined
- Oct 18, 2013
- Messages
- 20
Hey, sorry for going AWOL for a while, some stuff happened
To get multi-player working on-line, you need to use a VPN program. We've gotten it to work on both Hamachi and Tunngle so far (google those).
Of the 2, Hamachi is much easier to use but the program is invasive and the only way to get it to stop turning itself on at system startup permanently involves making it harder to start when you need it (set it's service so you have to manually start it).
Tunngle is frustrating in other ways, it requires an excessive number of steps in order to get in and get a private room to play with your friends, but it's much more helpful with diagnosing and addressing connection problems, you can turn the incredibly annoying sounds off.
With persistance, you can almost certainly get one of the above going for everyone who wants to play, though we have 1 guy we'd like to play with who has a particularly weird network setup and can't use either yet.
Oh, and it is possible to get Tunngle going on Windows 8, you need to install the network adaptor manually through your device manager, and use their offline install tool to do the rest
Once you've got everyone in a Hamachi Network or Tunngle room, you need to make sure that everyone has the exact same modules enabled, even if one person disables something that nobody is using like the Hamstalfar, the game won't work unless everyone does so
Lastly, you need to host and join by direct IP. Both Hamachi and Tunngle will provide each person with a new IP address that is local to the Network/Room that you're in, so this is the IP that you need to use. If you get the address from anything other than the Hamachi/Tunngle window then this is the wrong one.
If you're still having issues, look to see if your Router has something called a Demilitarised Zone (DMZ) and move your PC into it - this will disable all of the security on your Router relating to traffic to and from your PC. If it makes things work then you know your Router is the problem, but don't stay in the DMZ because it makes simply being connected to the internet unsafe.
I've been having a persistant crash issue randomly at the start of turns since a failed attempt to upgrade to Windows 8.1, which is partly why I havn't been here. But unless other people are seeing similar issues I wouldn't worry about it because my operating system is still really messed up right now.
If anyone wants to do some comp-stomps for the purposes of learning with me or my friends, you can grab me on Steam (Mordax_Praetorian) or Skype (mordax.praetorian), however please remember that my time is limited, don't expect me to be available with any regularity, and not until I get my operating system fixed
I'm putting together some civilopedia entries to send over, at first I started adapting what was in my document already but then I figured that since Ronkhar already has that text that I should focus on major updates and new information, with that in mind I'm going to take the time to lab some of the more obscure stuff first.
To get multi-player working on-line, you need to use a VPN program. We've gotten it to work on both Hamachi and Tunngle so far (google those).
Of the 2, Hamachi is much easier to use but the program is invasive and the only way to get it to stop turning itself on at system startup permanently involves making it harder to start when you need it (set it's service so you have to manually start it).
Tunngle is frustrating in other ways, it requires an excessive number of steps in order to get in and get a private room to play with your friends, but it's much more helpful with diagnosing and addressing connection problems, you can turn the incredibly annoying sounds off.
With persistance, you can almost certainly get one of the above going for everyone who wants to play, though we have 1 guy we'd like to play with who has a particularly weird network setup and can't use either yet.
Oh, and it is possible to get Tunngle going on Windows 8, you need to install the network adaptor manually through your device manager, and use their offline install tool to do the rest
Once you've got everyone in a Hamachi Network or Tunngle room, you need to make sure that everyone has the exact same modules enabled, even if one person disables something that nobody is using like the Hamstalfar, the game won't work unless everyone does so
Lastly, you need to host and join by direct IP. Both Hamachi and Tunngle will provide each person with a new IP address that is local to the Network/Room that you're in, so this is the IP that you need to use. If you get the address from anything other than the Hamachi/Tunngle window then this is the wrong one.
If you're still having issues, look to see if your Router has something called a Demilitarised Zone (DMZ) and move your PC into it - this will disable all of the security on your Router relating to traffic to and from your PC. If it makes things work then you know your Router is the problem, but don't stay in the DMZ because it makes simply being connected to the internet unsafe.
I've been having a persistant crash issue randomly at the start of turns since a failed attempt to upgrade to Windows 8.1, which is partly why I havn't been here. But unless other people are seeing similar issues I wouldn't worry about it because my operating system is still really messed up right now.
If anyone wants to do some comp-stomps for the purposes of learning with me or my friends, you can grab me on Steam (Mordax_Praetorian) or Skype (mordax.praetorian), however please remember that my time is limited, don't expect me to be available with any regularity, and not until I get my operating system fixed
I'm putting together some civilopedia entries to send over, at first I started adapting what was in my document already but then I figured that since Ronkhar already has that text that I should focus on major updates and new information, with that in mind I'm going to take the time to lab some of the more obscure stuff first.