Leader - Guifré I el Pelut
UA - Consolat de Mar
+15 Culture when titles purchased and +30 Gold when earned (scaling with Era). Each tile acquired give a boost to the progression of each Great People in the city depending on the number of dedicated specialists. All Military units before Renaissance Era start with Gran Companyia Promotion.
UU1 - Almogavers (Mercenary)
Unlocked at Steel
Upgrade into Commando
Gains promotions like a Melee Unit
Must be purchased with Gold
No movement or XP penalty when purchased with Gold
220 Gold cost (Standard speed)
+1 Gold for Maintenance Cost
21 CS
2 MP / 2 Vision
Ignore Terrain Cost Promotion
Formation II Promotion
Desperta Ferro Promotion
UB1 - Llotja (replaces the Custom House)
Unlocked at Education (instead of Guilds)
350 Production cost
1 Merchant Slot
Incoming Trade Routes generate +2 Gold for the City, and +2 Gold for Trade Route owner
-1 Unhappiness from Poverty
Same bonus on resources
+1 Gold, Food, Production, Science and Culture per Llotja in all cities
-1% to the Culture and Gold cost to gain a new tile per Llotja in all cities
Cannot be sold and when it's built, spawns a random room (the probabilities are strongly influenced by the type of specialists present in the city and slightly by those present in the other cities) that gives a slot of a dedicated specialist and -1 Unhappiness from Urbanization
Artistic Credits (All Rights Reserved to original authors) :
Known bug: Currently, medieval units that have the Gran Companyia Promotion do not lose it when they are upgraded to renaissance units. Only newly created units will no longer have the promotion. @Rekk detected this bug and posted a request on Github, thanks to him.
UA - Consolat de Mar
+15 Culture when titles purchased and +30 Gold when earned (scaling with Era). Each tile acquired give a boost to the progression of each Great People in the city depending on the number of dedicated specialists. All Military units before Renaissance Era start with Gran Companyia Promotion.
Spoiler UA Promotion :
Gran Companyia Promotion: +1% Combat Strength per distance tile to the capital.
Spoiler UA formula :
GP points from border expansion : 3% of the amount required for the next GP to be born in the City x number of type specialists present.
UU1 - Almogavers (Mercenary)
Unlocked at Steel
Upgrade into Commando
Gains promotions like a Melee Unit
Must be purchased with Gold
No movement or XP penalty when purchased with Gold
220 Gold cost (Standard speed)
+1 Gold for Maintenance Cost
21 CS
2 MP / 2 Vision
Ignore Terrain Cost Promotion
Formation II Promotion
Desperta Ferro Promotion
Spoiler Almogavers Promotion :
Desperta Ferro: Ignores Zone of Control when move in battle and fully heals when pillaging an improvement.
UB1 - Llotja (replaces the Custom House)
Unlocked at Education (instead of Guilds)
350 Production cost
1 Merchant Slot
Incoming Trade Routes generate +2 Gold for the City, and +2 Gold for Trade Route owner
-1 Unhappiness from Poverty
Same bonus on resources
+1 Gold, Food, Production, Science and Culture per Llotja in all cities
-1% to the Culture and Gold cost to gain a new tile per Llotja in all cities
Cannot be sold and when it's built, spawns a random room (the probabilities are strongly influenced by the type of specialists present in the city and slightly by those present in the other cities) that gives a slot of a dedicated specialist and -1 Unhappiness from Urbanization
Spoiler Llotja Rooms :
Spoiler 4UC Compatibility :
International Brigades (Militia)
Unlocked at Flight
Must be purchased with Faith
800 Faith cost
Uses Citizens to be produced (Uses 50% of the city's Food)
No Supply
War Only
45/55/65 CS for Modern/Atomic/Information Era
2 MP / 2 Vision
No Passaran Promotion
Militia Promotion
Unique Promotion Tree
No Passaran: When war is declared against your civilization, gain one International Brigade for each industrial era policy branch start and for ideology begun identical to yours. At the end of the war, the international Brigades are disbanded and bring a boost of GP in their city of origin (The capital for the brigades coming from abroad)
Militia: +30% CS when fighting in owned territory. When at peace, is disbanded and grants Food to its origin City, scaling with level and era
Practice I: +5% CS
Practice II: +10% CS
Practice III: +15% CS
Support I: +5 HP ; +5% CS to adjacent owned Land Units
Support II: +5 HP ; +10% CS to adjacent owned Land Units
Support III: +5 HP ; +15% CS to adjacent owned Land Units
Sabotage I: -5% CS to enemy Units within 2 tiles
Sabotage II: Hostile adjacent Units take 5 damages and -1 Move at the start of the turn
Know How: Grants Production and Gold in its origin city when disbanded, scaling with level and era
Army Integration: Generates 25% more Great General Points from combat, +25% CS against Mounted and Armor Units
UNW - Temple Expiatori de la Sagrada Família
Built by part. You need the Crypt to be able to build other parts and all previous parts to finish the Sagrada Familia.
Crypt
Unlocked at Industrialisation
1000 Production cost
+2 Faith
+2 Golden Age Points
20% of building Production is converted into Great Merchant Points on completion of any building from Industrial era or later
Receive 100 Golden Age Points whenever you unlock a Policy, scaling with Era
Apse
Unlocked at Corporation
1200 Production cost
+2 Faith
+2 Golden Age Points
Free Engineer
20% of building Production is converted into Great Engineer Points on completion of any building from Industrial era or later
+1 Culture and Golden Age Points for Engineer Specialists in all Cities
Nativity Façade
Unlocked at Radio
1400 Production cost
2 slots for Great Works of Art or Artefact (+5 / when themed)
20% of building Production is converted into Great Artist Points on completion of any building from Industrial era or later
10% of Production created by the City counts as Tourism Per Turn
Passion Façade
Unlocked at Computer
1800 Production cost
2 slots for Great Works of Literature (+10 / when themed)
30% of building Production is converted into Great Writer Points on completion of any building from Industrial era or later
10% of Faith created by all Cities on Empire counts as Tourism Per Turn
Glory Façade
Unlocked at Telecommunication
2000 Production cost
+2 Faith
+2 Golden Age Points
40% of building Production is converted into Great Diplomat Points on completion of any building from Industrial era or later
+2 Culture per City-State Friend and +3 Tourism per City-State Ally for each part of The Sagrada Familia
+1 World Congress Vote for each 2 Declarations of Friendship
Organs
Unlocked at The Internet
2200 Production cost
2 slots for Great Works of Music (+15 / when themed)
50% of building Production is converted into Great Musician Points on completion of any building from Industrial era or later
Grants 50 Influence for all City States on construction
Sagrada Familia
Unlocked at Globalization
2400 Production cost
+10 Faith
+10
100% of building Production is converted into Great Scientist Points on completion of any building from Industrial era or later
Start a Golden Age
Unlocked at Flight
Must be purchased with Faith
800 Faith cost
Uses Citizens to be produced (Uses 50% of the city's Food)
No Supply
War Only
45/55/65 CS for Modern/Atomic/Information Era
2 MP / 2 Vision
No Passaran Promotion
Militia Promotion
Unique Promotion Tree
Spoiler Militia Promotion Tree :
Spoiler International Brigades Promotions :
No Passaran: When war is declared against your civilization, gain one International Brigade for each industrial era policy branch start and for ideology begun identical to yours. At the end of the war, the international Brigades are disbanded and bring a boost of GP in their city of origin (The capital for the brigades coming from abroad)
Militia: +30% CS when fighting in owned territory. When at peace, is disbanded and grants Food to its origin City, scaling with level and era
Practice I: +5% CS
Practice II: +10% CS
Practice III: +15% CS
Support I: +5 HP ; +5% CS to adjacent owned Land Units
Support II: +5 HP ; +10% CS to adjacent owned Land Units
Support III: +5 HP ; +15% CS to adjacent owned Land Units
Sabotage I: -5% CS to enemy Units within 2 tiles
Sabotage II: Hostile adjacent Units take 5 damages and -1 Move at the start of the turn
Know How: Grants Production and Gold in its origin city when disbanded, scaling with level and era
Army Integration: Generates 25% more Great General Points from combat, +25% CS against Mounted and Armor Units
UNW - Temple Expiatori de la Sagrada Família
Built by part. You need the Crypt to be able to build other parts and all previous parts to finish the Sagrada Familia.
Spoiler Construction Parts :
Spoiler Description of the different parts :
Crypt
Unlocked at Industrialisation
1000 Production cost
+2 Faith
+2 Golden Age Points
20% of building Production is converted into Great Merchant Points on completion of any building from Industrial era or later
Receive 100 Golden Age Points whenever you unlock a Policy, scaling with Era
Apse
Unlocked at Corporation
1200 Production cost
+2 Faith
+2 Golden Age Points
Free Engineer
20% of building Production is converted into Great Engineer Points on completion of any building from Industrial era or later
+1 Culture and Golden Age Points for Engineer Specialists in all Cities
Nativity Façade
Unlocked at Radio
1400 Production cost
2 slots for Great Works of Art or Artefact (+5 / when themed)
20% of building Production is converted into Great Artist Points on completion of any building from Industrial era or later
10% of Production created by the City counts as Tourism Per Turn
Passion Façade
Unlocked at Computer
1800 Production cost
2 slots for Great Works of Literature (+10 / when themed)
30% of building Production is converted into Great Writer Points on completion of any building from Industrial era or later
10% of Faith created by all Cities on Empire counts as Tourism Per Turn
Glory Façade
Unlocked at Telecommunication
2000 Production cost
+2 Faith
+2 Golden Age Points
40% of building Production is converted into Great Diplomat Points on completion of any building from Industrial era or later
+2 Culture per City-State Friend and +3 Tourism per City-State Ally for each part of The Sagrada Familia
+1 World Congress Vote for each 2 Declarations of Friendship
Organs
Unlocked at The Internet
2200 Production cost
2 slots for Great Works of Music (+15 / when themed)
50% of building Production is converted into Great Musician Points on completion of any building from Industrial era or later
Grants 50 Influence for all City States on construction
Sagrada Familia
Unlocked at Globalization
2400 Production cost
+10 Faith
+10
100% of building Production is converted into Great Scientist Points on completion of any building from Industrial era or later
Start a Golden Age
Spoiler Promotions Icons :
Artistic Credits (All Rights Reserved to original authors) :
- Hespèrion XXI & Jordi Savall - Mare Nostrum : Peace Theme - El Cant dels Ocells
- Jordi Savall - La Capella Reial de Catalunya - Le Concert des Nations : War Theme - Els Segadors (Official national anthem of Catalonia since 1993)
- Omar Samy : Original character picture for the Almogavers (Artstation page)
- Pouakai : Final Sagrada Familia Icon and Wondersplash
- Gedemon, Nutty & Dolen2 : Original Almogavers and International Brigades 3d models from Ethnic Diversity (Viking Spearman and French Great War Soldier)
- LeaderIcon from Comtes Serie - L'origen de Catalunya
- Many photos from the internet for the buildings, a big thank you to the photographers who capture the world to make it visible to all
- gwennog : Design, code and art
- Hinin : Design, Promotion Tree design and mechanism for Militia, Map
- Padre19 : Lua code for At War and Disband Militia
- Whoward69 and Aradgula : UI National Wonder Splash Screens sources to add quotes and Splash Screens to different parts of the Sagrada Familia
- Whoward69, Adan_eslavo, Infixo, Blue Ghost, JFD, TarcisioCM, Pineappledan : Lua inspirations
- Irkalla : Civ Icon guide
- Deliverator : 3d model guide
- HungryForFood : Lua API wiki
- Astérix Rage : Icon and Screen dimension guide, toolbox and manual for all artistic parts
- VP teams for all bug fixing work and to improve VP again and again.
Known bug: Currently, medieval units that have the Gran Companyia Promotion do not lose it when they are upgraded to renaissance units. Only newly created units will no longer have the promotion. @Rekk detected this bug and posted a request on Github, thanks to him.
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