The Capo
godless Heathen
Sounds good, although I'm a bit iffy on SETI. The only reason I'd add it is that it was a wonder in the original game.
Sounds good, although I'm a bit iffy on SETI. The only reason I'd add it is that it was a wonder in the original game.
What, alien units?
Wasn't the SETI about giving a simple beaker or science boost or something like this?
Anyway, I have been checking out some new modcomps and some seem like they would be really good additions to the mod. For instance there is THIS ONE by The_J which allows you to choose the civ of the colonies you grant independence to. There is also SUPER FORTS, which I have always wanted to add but I didn't want to overload the mod, and this seems to be kinda irrelevant. Then there was stuff like adding a marsh terrain, adding new resources, and things like that but I don't know if I want the mod to be too big or not, so for now focus on the choose colony mod. And I also want to start working on some projects. Platying has some good ones that I think would work in my mod, like Woman's Suffrage (which I almost want to make as a prerequisite for using the Universal Suffrage civic).
I'm also going to add THIS because I agree with the creator of the modcomp.
I saw there was a minor civilization/city-states modcomp in development. What do you guys think about adding this to the mod?