45°38'N-13°47'E
Deity
Yeah, definitely events and quests need to be balanced, especially the latter: 17 arenas in a huge map it's probably too much, although for National Sport League Event you have time until Modern Era.
45°38'N-13°47'E;14417520 said:Yeah, definitely events and quests need to be balanced, especially the latter: 17 arenas in a huge map it's probably too much, although for National Sport League Event you have time until Modern Era.
Just for fun, I took the 6 free 0xp muskets and sent them barb-hunting on an unsettled jungle-covered continent. Despite losing one, the other five are now up to 10-15 xp and are becoming veteran barb arquebusier killers. Their medic2 ship has been invaluable in escaping a few tough situations and healing up from 0.1 almost death.
I don't have problems with dirty cities growing either. I have problems with having no consequences for dirty cities still growing. A can be negated by +1.45°38'N-13°47'E;14429856 said:I have no problem with dirty cities growing.
Than it could be just a -1 population in the city with chances to continue epidemic and to spread to other cities.Coding such an event shouldn't be that hard except for the connectedness part which requires dll coding and it's not easy at all because that part is a bit delicate and I would prefer not to touch it and break something else.
With the latest update I am seeing this problem...
Instability would be ignored if one plays with Revolutions Off. Also, I cannot imagine unhealthiness as a source of anger before the Modern era. Remember: ancient people thought that they are ill because of the anger gods/spirits and not because they are... err... covered with poo.I agree that something should be done with the consequences of unhealthiness.We could tone up the local instability or add more unhappy faces as an effect of especially for large cities (pop>20 or 25 maybe...).
Also I cannot understand the unhappiness from:"We hate how large our nation is!"
OK I know the game isn't a precise sim of real world but I cannot accept that there are people who hate their large nation.I believe the opposite.IMHO it would make more sense to tone up the unhappiness for large cities instead and eliminate the discontent for large nations.
Instability would be ignored if one plays with Revolutions Off. Also, I cannot imagine unhealthiness as a source of anger before the Modern era. Remember: ancient people thought that they are ill because of the anger gods/spirits and not because they are... err... covered with poo.
At first I didn't like the idea either, but by time I started to love that mechanic because it makes the game more challenging.
But I agree that "We hate how large our nation is! " sounds very lame.
I'd prefer something like: "We feel that our government doesn't take care of all its citizen!"
Instability would be ignored if one plays with Revolutions Off. Also, I cannot imagine unhealthiness as a source of anger before the Modern era. Remember: ancient people thought that they are ill because of the anger gods/spirits and not because they are... err... covered with poo.
Better for the player, maybe. Unless Afforess or 45 (etc.) have done a bunch of work, the AI still has trouble with it.