Give Bad Advice: CIV Edition


perhaps a reference to the fact that a dedicated scientific path means you can potentially have sci method before Islam is discovered?


that's sort of it; Islam is the last religion you research in the tech path so its monasteries will only be active a few turns or none at all before you or a competitor discover Sci Method.
 
108. Much is said of "specializing" your cities. This is true. It refers to when you're generating power. Make sure that you have a few dedicated power generating cities that build Hydro Plant, Coal Plant, and Nuclear Plant in them. Their power actually gets amplified when put together, such that it's enough to supply your entire empire.

109. Make sure to get Environmentalism as quickly as possible. It's the only way to save your civilization from ecological disaster.

110. Don't launch your spaceship until everyone else is ready to launch theirs. It's called a Space Race for a reason; if you launch early, you'll be disqualified for cheating. Everyone at Civ Fanatics Forums will laugh at you, you stinking cheater!
 
111. Those barbarians are your friends. Don't fight them, instead, let them pillage your improvements and maybe offer them a worker or two. In gratitude, they will attack some other country and help you out!

112. The Binary Siege rule: Your SoD should always contain either 0% or 100% siege.
 
113. Nobody wants to travel through a hot, barren desert to attack the enemy. Therefore, it's always a good idea to build cities in the middle of the desert, far away from any coastline.
 
115. Role-play as King Leonidas. Play as Greece, WB a Phalanx on a Mountain tile, and fortify it. The Persians will come. Eventually.
 
116: When you first meet civs, notice how they are almost certainly at cautious. The AI are sado-masochists, they love it when you take the lead, so constantly demand resources and techs ten times each time you open the trade window. It may look as if they're mad, but it secretly gives you the diplo modifier '+2 mmmm, we love it when you dominate us like that' each time you do it up to a maximum of +20 positive diplo, so do it all the time

117: Also, demand all the resources as tribute from your vassals, and do this repeatedly by opening up the trade window and ensuring they don't even have one left to monopolise them for your own civ. If they come back asking to cancel deals, renegotiate and say 'Time for your tribute, refusal means WAR'. They will never call your bluff. The AI are rock stupid and subservient to their masters, no matter how badly you treat them.
 
118. When you start on a coast, always beeline to Astronomy, so you can get a Galleon to settle a 1-tile island close to the North/South Pole. That way, if your neighbor Gandhi invades and destroys your whole empire, you'll have that one city left to restart your empire!
 
119. Your first warrior is no ordinary warrior. It's Achilles disguised. Send him out to pwn the first AI you find.

Don't forget to hit ~ and type 'Hector!" three times before wiping that 'Trojan' off the map.
 
120. Always fight a land war in Asia.

120a) Against Catherine, who has loads of cossacks and while they are well promoted, you have stacks of Modern Armor :)

120b) When She's a couple turns off researching Advanced Flight. And has plenty of Cash to hand, and several vassals :(
 
121: NEVER demand tribute from Gandhi. While on the surface he acts like he doesn't care, he is a notorious backstabber.

122: If you have an isolated start, make sure to found as many religions you can, (ideally 6 out of 7) to nerf the happiness benefit of Free Religion for the AI.

123: Turn on generate new random seed on reload. This way you will be able to try new strategies.

124: Inside your Civ 4 folder, delete all of the files. This will get rid of unnecessary waste and speed up your gameplay.

125. Tokugawa is great for peaceful REXing.
 
126. When you settle a new city and the residents ask to join the neighboring empire, let them. It's always worth it to get that diplomacy bonus!

127. Don't worry about whether your citizens are unhappy. It's much more important to have bigger cities than your neighbors!

128. Improved tiles will only get pillaged, so why waste the time?

129. Be sure and split up your military units and send a few to every city you're at war with. If there are three archers defending a city, you only need three attackers.

130. Don't mix your units. Make sure every stack is only one unit type, preferably with all the same promotions.
 
131 When playing multiplayer...after losing, make sure to insult the player who beat you and explain how bad a player they are. That will make them not beat you anymore!
 
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