Here is my log from 1000 AD to 1250 AD. Not much done, mostly expanding and building up for a last celebration spree just before the game's over. I was very slow compared to others for tech progress, but that was compensated by the fact that I ended up going for conquest.
Interturn: Greeks ask us to leave Mycènes. Whoops. I did not notice that. Jap capital moved to Osaka. Crap.
1010 AD: Population exceeds 17 million citizens. Japs: Same as before. Build Dublin II at (171, 87) Build Toronto II at (141, 35) Build Melbourne II at (10, 36) Pop hut: NONE musketeer.
Interturn: Germans abandon GL.
1020 AD: The Lighthouses effect is cancelled as Magnetism is discovered. Leos upgrades all Caravels to Galleons. Metallurgy is next. Population exceeds 18 million citizens. Build Sydney II at (72, 52) Build Madrid III at (138, 78) Pop hut: 100g. Pop hut: 50g. T2L3S5
Interturn: Japs expel a diplomat, Germans start GW.
1030 AD: Population exceeds 19 million citizens. Madrid reaches max size of 28 without farmland (could be 29 but supports an engineer) Japanese city of Nara went in disorder... while I was poised to subvert it. Subvert Nara for 137x2. Get 11 back, along with 4 citizens, barracks, temple and 2 units. Disband the Archer: will keep the Legion. T3L6S1, discoveries 4 turns (yay SSC!) Build Séville III at (191, 77) Crusader kills wounded Barb legion from hut popping near Séville II. Build Tolède III at (155, 53) Build Cordoue III at (44, 16)
Interturn: GREEK SNEAK ATTACK!!! Legion kills my Crusader on a mountain. Greek archer and warrior move near my other crusader, who was simply heading home.
1040 AD: WLTPD in every size 3+ city in the Nation. Leos upgrades all Legions to Musketeers as Metallurgy is discovered. Conscription is next. Population exceeds 20 million citizens. Crusader kills Greek Warrior: vet. Crusader kills Greek Archer. Build Valence III at (19, 19) Mongols: Give Metallurgy, Magnetism. Update maps. Darnit, no new Greek information. Madrid Dye (d) to Burgos: 70g. Van in Séville: 231s left for AS. Build Salamanaque III at (152, 80)
Interturn: Germans develop BW. Germans switch from GW to GL. No Greek action.
1050 AD: Population exceeds 26 million citizens. Build Barcelone II at (162, 82) Van in Séville: 170s left for AS.
1060 AD: Population exceeds 31 million citizens. Japs: Try to goad them, That fails. Subvert Kagoshima for 220x2g. 15g plundered, get a size 3 with temple, phalanx and legion. Disband the Legion. Build Valladoid II at (20, 34) Build Saragosse III at (139, 51) Build Cadix III at (134, 28) Pop hut: 5 barb knights. Explorers from Séville II seem to have a curse placed on them. Build Bilbao III at (125, 73) Pop hut: 50g. Pop hut: 200g. Build at (10, 12) pop hut: More barbs. Darnit, should have planned a boat to pick up the crusader. Kill a barb knight: vet.
Interturn: Chinese develop Monarchy. Crusader, explorer both die to barbs.
1070 AD: Leonardos upgrades all Musketeers to Riflemen and all Phalanx to Musketeers as Conscription is discovered. Electricity is next. Population exceeds 35 million citizens. Build Malaga III at (126, 18) Build Pampelune III at (153, 85)
Interturn: Greek units move away.
1080 AD: Population exceeds 39 million citizens. Spot 3 Greek Legions, move back crusader in a dead end. Im betting that my vet cru will have enough left to kill the 3rd legion, who could move on a mountain (the other 2 legions are stacked on grass) Van in Séville: 81s left for AS. Build Vigo III at (133, 51) Build New Pasargades at (117, 13) Kill Barb horsemen from a previous hut popping with a vet horsemen.
Interturn: Greeks acquire Metallurgy from Mongols. *headdesk* Mongols acquire CoL from Greeks. They sign a peace treaty. Greek units do not step near Crusader. Japs learn Astronomy.
1090 AD: Séville II riots. Population exceeds 43 million citizens. Time to switch it up. Mongols: Ask for war against Greeks. They want 100g, I wanted to pay tech. T2L2S6, discoveries every turn. Forgot how powerful a SSC is (especially a good one... shame I was unable to get Colossus as it was to no big use trade-wise on this map) Build Leon III at (107, 27) Build at (183, 93)
1100 AD: WLTPD cancelled in many cities. Civil disorder in Ciudad Rodrigo2. Order re-established in Séville II. Leonardos upgrades all Musketeers to Riflemen as Electricity is discovered. Steam Engine is next. Build Oviedo III at (99, 91) Rush a destroyer in Sydney II.
Interturn: Greeks develop Masonry.
Barbs near my crusader near Séville II. Greek Ele steps near one of my crusaders.
1110 AD: Order in Ciudad Rodrigo2. Disorder in Santander II, rush a temple and hire an Elvis. Discover Steam Engine: Refrigeration is next. Kill Greek Elephant. Build Santander III at (114, 52) Build Ciudad Rodrigo3 at (182, 32) Build Calatrava III at (186, 74) Kill a barb knight, then withdraw out of reach.
Interturn: Another barb near my crusader.
1120 AD: Discover Refrigeration, start Atomic Theory (only other choice Chivalry) Order reestablised in Santander II. Discover Atomic Theory, start Railroad. T4L3S3. Destroyer kills Greek Phalanx near Athènes: vet. NONE riflemen steps near Greek Elephant (rifle is on a hill) Kill another barb knight near Séville II. Rush an explorer in Leon III. Pop hut: 100g. Try a move with stranded Crusader: Crusader kills fortified Greek Legion in a hill. Took some serious damage, Im hoping the Greek Phalanx nearby wont attack (or will die)
Interturn: Greek Ele dies attacking my Rifle: vet. Greek Phalanx kills my crusader. Germans develop Medicine and abandon the GL.
1130 AD: WLTPD in many small cities and in SSC Madrid. Japs do not want to talk. Subvert Satsuma for 648x2g. Get the Colossus, 42g, 2 Phalanxes, 1 Archer, barracks, granary, temple and marketplace. Disband an archer and phalanx. Move rifle closer to Greeks, crusader follows nearby.
Interturn: Another Greek ele kills one of my crusaders. Final barb near my crusader near Séville II.
1140 AD: Hanging Gardens effect is cancelled as Railroad is discovered. Leonardos upgrades all Phalanxes to Musketeers as Railroad is discovered. Industrialization is next. Population exceeds 45 million citizens. Switch Séville from Adam Smiths to Darwins: will be built next turn. T1L3S6 to finish Industrialization before Séville is processed as to get the most out of Darwins. Kill final barb knight. Build Cartagène III at (45, 5) Build Naples III at (15, 7) Build at (28, 30) as a canal city. Greeks do not want to talk and there is a Greek Ele nearby that city... Mongols: Pay 150g for war against Greeks. Pop hut: Advanced tribe! Cunaxa III has 4 citizens, a temple and a marketplace. Not bad! (and it is near Berlin and Moscou) Build Cremona III at (117, 19) Troops embark boat with intention of storming Athènes.
Interturn: Greeks do not take my city.
1150 AD: Civil disorder in Sydney II (destroyer unhappiness) Hire elvis and rush temple. Disorder in Milan II. WLTPD ends in many cities. Séville builds Darwins... Industrialization not discovered prior. CRAP, almost a full advance in beakers wasted! Got too greedy, should have went the safe way and run a tax deficit. Discover Industrialization, Leos upgrades all Galleons to Transports and all Muskets to riflemen. Next up: Commy or Chivalry... choose on Chivalry. Leos upgrades all Horsemen to Knights as Chivalry is discovered. Next up is The Corporation. This setup hurts. Move rifle and knight near Thermopyles. Destroyer kills Greek settler near Sparte. Chinese: Ask them to remove troops: They do. Also update maps. Build Cannae III at (93, 89) Build Capoue III at (127, 49) Rush destroyer in Bergen II with intent to take out a barb frigate that is preventing an engineer team to settle. T2L3S5.
Interturn: Greek and Mongol warfare observed, Greek cannon moves near my rifle.
1160 AD: Séville II order, and temple. Calatrava marketplace and order. Leonardos upgrades all caravans to freight as The Corporation is discovered. Steel is next (Genetic Engineering not available) Kill Greek cannon. Destroyer kills Greek warrior near Sparte. Build Turin III at (145, 13)
Interturn: More Greek/Mongol warfare observed. Greek ele shows up near rifle, but does not attack and backs off.
1170 AD: Population exceeds 46 million citizens. Kill barb frigate: destroyer vet. Build Gênes III at (113, 59) Pop hut: 50g. Kill Greek cannon near Corinthe. Kill Greek settler near Corinthe. Kill Greek legion in Corinthe. (all with destroyer) Kill greek Phalanx in Thermopyles with rifle. Build Crète III at (10, 42) Build Vérone III at (72, 70) Build Salamis III at (98, 76)
Interturn: Greek ele dies attacking my rifle.
1180 AD: Discover Steel, start Genetic Engineering. Kill Greek Phalanx in Thermopyles: No more defenders. Kill Greek Archer, Greek Trireme in Corinthe: no more defenders left. Choose not to take that city this turn. Pop hut near Athènes: NONE Riflemen. Too bad they probably wont see any action next turn. Build Lisbonne III at (106, 20) Build Hambourg III at (90, 94)
Interturn: Chinese develop Astronomy. No greek moves. Germans develop Currency.
1190 AD: Séville builds Sewer and starts the Suffrage. Discover Genetic Engineering: start Leadership. Population exceeds 47 million citizens. 3 vans in Séville for the Cure for Cancer (switched from Suffrage) DARNIT senate signed peace treaty with Greeks! Im pissed! No results achieved, save for damage inflicted (510s versus 90s) Rush the Cure in Séville for 1800g. T1L3S6. Build Prague III at (177, 93) Pop hut: Musketeers. Explorer starts exploring Greek homeland, near 2 warriors.
Interturn: Greeks order me to leave Thermopyles, thanks to the... Senate. I do.
1200 AD: Séville builds the Cure for Cancer. Leonardos upgrades all Knights and Crusaders to Dragoons and all Musketeers to Riflemen as Leadership is discovered. Next up: Commy or Fundy... Fundy is chosen. Population exceeds 48 million citizens. Mongols: Give Railroad before they say goodbye. Tech rate is back to a turn a tech: It should be Madrid who does the trick, so maybe I can have an oedo revolution and steamroll the Greeks. But past experience with civ2 tells me this is a longshot... but still better than cathedrals taking a hit with Commy. Build Salzbourg III at (191, 71) Notice hides is back in Madrid: I noticed it has a tendency to come back with larger cities, when you are advanced in tech (maybe because you are close to Mass. Prod, which kills hides demand?) Build Bergen III at (120, 74) Build Venise III at (127, 55)
Interturn: Chinese government overthrown.
1210 AD: Discover Fundamentalism: start Tactics. Do not get a revolution option. Greeks: Try to taunt them, that fails. T3L2S5. Build Milan III at (39, 15) Build Ghent III at (49, 19) Build Pise III at (44, 56) Build Dublin III at (99, 35)
Interturn: China is a monarchy. Russia develops Monarchy.
1220 AD: Valence builds Marketplace, starts Adam Smiths. Population exceeds 49 million citizens. Greeks: Same as before. T7L2S1. Build Toronto III at (91, 67) Build Melbourne III at (15, 37) Germans: Swap maps, uncovers location of Leipzig. Russia: Give Railroad, Industrialization, Metallurgy. Update maps discovers Russian city of St Petersburg. Build Sydney III at (124, 60)
Interturn: Greeks warn me to leave Ephèse.
1230 AD: Leonardos upgrades all Dragoons to Cavalry as Tactics is discovered. Electronics is next. Madrid also builds walls, starts SoL. Population exceeds 50 million citizens. Rush Adam Smiths in Valence for 1564g: would save me 148g per turn. (total cost 292g) Greeks: Same as before. Pop hut: Musketeer. Build Madrid IV at (14, 16) Tolède spice (d) to Antium: 246g. Build Séville IV at (142, 56) Build Tolède IV at (171, 93)
Interturn: Greeks warn me to leave Argos. Greeks kill mongol elephant near Argos. Russian government overthrown. Germans develop Construction.
1240 AD: Valence builds Adam Smiths. Rush the SoL in Paris for 1560g. Build Cordoue IV at (137, 57) Build Valence IV at (107, 41) Greeks: Same as before. Greeks: Same as before. Build Salamanque IV at (108, 52)
Interturn: Barbs land near undefended Barcelone III! The city is stormed by Barbs. 0g plundered. Russia is now a Monarchy. Russia and Germany declare war.
1250 AD: Madrid builds the SoL. Population exceeds 51 million citizens. Greeks: I taunt, they declare WAR! Destroyer near Corinthe kills 2 archers in Corinthe and ele near Corinthe. Cavalry near Delphes kills Phalanx: vet. Kills another Phalanx nearby. Cavalry kills Greek archer in Thermopyles. Kill Phalanx in Athènes with Cavalry: vet. Same happens with 2 Legions. Storm Athènes: 14g plundered and Greek capitol is down. Storm Corinthe: 33g plundered. Build Barcelone IV at (23, 29) Build Valladoid IV at (28, 76) Build Saragosse IV at (87, 73)
Status at 1250 AD:
Population: 51.91M Cities: 163 Trade routes: 5D0F Government: Democracy
Gold: 11 Cost per turn: 162 Total advances: 58 Production: 905MT 0 polluted tiles
Wonders: Pyramids, HG, Colossus, Marco, LH, Sun Tzu, Mikes, Cope, Shakes, Mags, JSB, Leos, Isaac Newtons, AS, Darwin's, SoL, CfC.
Units: 84 Engineers, 1 Musketeer, 11 Riflemen, 12 Cavalry, 12 Transports, 1 destroyer, 1 dip, 1 van, 2 explorers.
Romans: Destroyed by me
Russians: 2 cites, 25 techs. Monarchy, peace, 72g.
Japanese: 1 city, 24 techs. Republic, peace, 92g.
Germans: 2 cities, 24 techs. Repu, peace, 11g.
Vikings: Destroyed by me
Persia: Destroyed by me
Chinese: 1 city, 24 techs. Monarchy, peace, 98g.
Greeks: 8 cities, 18 techs. Despo, peace, 225g.
Mongolia: 4 cities, 35 techs. Republic, peace, 315g.