Open. Trying for a fast conquest to get my hand back in.
Given such a bloodthirsty objective, the Ancient Era turned out to be surprisingly peaceful ... except for a few barbs
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I founded Delhi on the spot and built a couple of warrior to explore. Finding Egypt and Japan close by, and discovering a cow and a river at distance 4, I decided to focus on building an RCP 4 ring, hoping to complete it using the land I could see to the east. So I then built a settler, and founded Bombay between the cow and the ivory in 2850 BC.
I went for a max research run and self-researched Writing, Literature, CoL, Philosophy, Republic, Currency, Construction and Polytheism, trading for the rest of the Ancient era techs. The restless barbs helped to fund reerach, and also kept AI workers at home, so I was also able to buy a few slaves when trading for techs.
The first warrior wend west and met the Japanese in 3300 BC and traded Alphabet for Warrior Code and cash. The second warrior went north, found a wandering Japanese warrior and followed him west in case he had designs on our undefended capital. He found the Egyptian border in 2800 BC and traded Alphabet for Bronze and Pottery and cash. The first warrior found the Aztec border in 2590 BC and Writing was completed the same turn. The Aztecs had Mysticism, but I decided not to trade it for Writing. Although they seemed to be close neighbours, the Japanese and Aztecs needed an introduction, and we traded contact for The Wheel. A few turns later Japan learnt Mysticism and its price dropped sufficiently for them to trade us us Masonry and Mysticism, plus a slave, for Writing.
A period of building archers and losing them to the local barbs delayed development for a while, and Bombay didn't complete the next settler until 1830 BC.
The Wheel had disclosed a source of horses close to the Japanese border. That decided my second city location, and also nominated Japan as my probable first victim. Madras was founded in 1725 BC at distance 6, delaying development of my first ring. The RCP 4 ring was completed on the mainland with Bangalore (1350 BC) and Calcutta (1125 BC), both on the coast. And those five towns were the Indian empire at 1000 BC. I figured the AI would build most of my towns for me, and concentrated on infrastructure and horses.
Cleo researched Iron Working, and she and Monty also contributed Mathematics, Map Making and HBR. Those were the last techs contributed by the AI.
QSC stats at 1000 BC:
- 5 towns, 13 citizens, 2 barracks, 2 libraries. Building 3 barracks.
- 4 workers, 3 slaves, 4 warriors, 3 archers, 2 galleys. Building 2 settlers for the eastern island.
- All AA techs except Construction, Maths, Currency, Polytheism. Researching Republic (9 turns to go)
- Map of the home continent almost complete. 234 gold in the bank.
When Map Making came in I had built a couple of galleys and checked out the land to the east. As it turned out to be a useful island, complete with horses and iron, it seemed like a good idea to spam out some settlers from Bombay and Delhi and claim it for myself before the AI went for it, so Lahore and Karachi were built in 900 BC and 850 BC at radius 4, followed by Kolhapur at radius 6 in 750 BC.
Meanwhile, in 800 BC the worthy citizens finished the turn with a Despotic government, learnt about La Republique, and immediately revolted. In 410 BC we completed research on Polytheism and arrived in the Middle Ages.
At this point we had:
- 9 towns, 30 citizens, 4 barracks, 3 libraries, 1 granary.
- 8 workers, 3 slaves, 5 warriors, 3 archers, 4 horses, 2 galleys
- Complete home continent map and all AA techs except Monarchy. 158 gold in the bank.
- Horses, ivory and silks were hooked up.
Here's a picture of my cute little civilization at 390 BC as we enter the, perhaps less peaceful, Medieval Era.