The Highwayman
King
@Bangau
For my Khmer science game, my strategy was similar to the Russian one. I went straight for Astrology and a holy site and shrine in my cap and first expand. I chose the following beliefs: work ethic for the big production spike, religious colonization to save faith and guarantee my religion in every founded city from the first turn, and cross culture dialog for the extra science. I took the River Goddess pantheon for the +2 housing and amenities.
Expansion:
While I only had two cities around T50, I had hammered two settlers from the cap and they were in position to be founded while I Magnus chopped the Gov plaza and AH. All of my founded cities (I believe around 20) except for the first two took advantage of the AH builder. My second city hammered out another settler but the rest were purchased with faith from the low pop expands.
Magnus tour:
Most of my faith was saved for settlers. With the cap and second city being strong, they would hammer out builders and run them to the Magnus city while he was establishing. I would even purchase builders with gold, but my resources would always be prioritized to helping the Magnus city, as he needs to be active for only a couple turns before moving on. If I settled several cities at once, the free builders would always swarm the Magnus city. After Magnus left the cap, he went straight for the city where the Colosseum would be built. I chopped in a +6 holy site and EC, bought the arena, and 1 turned the Colosseum. At each stop thereafter, I would chop in the holy site and campus and their buildings if possible. I'd fill in subsequent district slots with a harbor or comm hub for the trade routes.
Moksha:
I chose Moksha to buy spaceports instead of Reyna since the Khmer's faith gen is so massive. I bought one in the cap, which by end game has almost 350 production thanks to trade routes, and 3 more in chop cities. 4 spaceports is probably overkill, but I had so much faith there was no real opportunity cost towards doing so.
I can give any additional detail if you'd like. Most of it was standard efficiency stuff like get as many eurekas as possible and be efficient with Magnus to get the holy sites and campuses up asap.
For my Khmer science game, my strategy was similar to the Russian one. I went straight for Astrology and a holy site and shrine in my cap and first expand. I chose the following beliefs: work ethic for the big production spike, religious colonization to save faith and guarantee my religion in every founded city from the first turn, and cross culture dialog for the extra science. I took the River Goddess pantheon for the +2 housing and amenities.
Expansion:
While I only had two cities around T50, I had hammered two settlers from the cap and they were in position to be founded while I Magnus chopped the Gov plaza and AH. All of my founded cities (I believe around 20) except for the first two took advantage of the AH builder. My second city hammered out another settler but the rest were purchased with faith from the low pop expands.
Magnus tour:
Most of my faith was saved for settlers. With the cap and second city being strong, they would hammer out builders and run them to the Magnus city while he was establishing. I would even purchase builders with gold, but my resources would always be prioritized to helping the Magnus city, as he needs to be active for only a couple turns before moving on. If I settled several cities at once, the free builders would always swarm the Magnus city. After Magnus left the cap, he went straight for the city where the Colosseum would be built. I chopped in a +6 holy site and EC, bought the arena, and 1 turned the Colosseum. At each stop thereafter, I would chop in the holy site and campus and their buildings if possible. I'd fill in subsequent district slots with a harbor or comm hub for the trade routes.
Moksha:
I chose Moksha to buy spaceports instead of Reyna since the Khmer's faith gen is so massive. I bought one in the cap, which by end game has almost 350 production thanks to trade routes, and 3 more in chop cities. 4 spaceports is probably overkill, but I had so much faith there was no real opportunity cost towards doing so.
I can give any additional detail if you'd like. Most of it was standard efficiency stuff like get as many eurekas as possible and be efficient with Magnus to get the holy sites and campuses up asap.