I don't see many people talk about it, so I might as well start a thread to discuss it's value in CiV.
Missiles in general have a peculiar role in CiV, while nukes and a-bomb do AoE damage, it's not always usable or powerful in 1UPT games, especially if you don't want to nuke your own cities (not to mention you need uranium for that, personally I find better use out of uranium powering my nuclear plants or GDR.
That leaves guided missile, the best part of the unit is that it doesn't cost maintenance (probably the same as nukes, but it has other limitations mentioned above). Well, as far as I know it's free, or it costs almost nothing.
It's best use I've seen so far is to stockpile (queue build) a large amount of them for cities that are done building whatever it needs, or you're, for example, just building culture for a OCC culture game.
It's combat uses are not too bad, I'm not sure if they benefit from SP modifiers, in my last game, it did around 3-4 damage to a mech infantry. Sadly the AI is so horrible at naval and air combat, or guided missile would serve an extremely large role in knocking down coastal city defense.
Do you guys have other tips on proper usage of this peculiar unit?
Missiles in general have a peculiar role in CiV, while nukes and a-bomb do AoE damage, it's not always usable or powerful in 1UPT games, especially if you don't want to nuke your own cities (not to mention you need uranium for that, personally I find better use out of uranium powering my nuclear plants or GDR.
That leaves guided missile, the best part of the unit is that it doesn't cost maintenance (probably the same as nukes, but it has other limitations mentioned above). Well, as far as I know it's free, or it costs almost nothing.
It's best use I've seen so far is to stockpile (queue build) a large amount of them for cities that are done building whatever it needs, or you're, for example, just building culture for a OCC culture game.
It's combat uses are not too bad, I'm not sure if they benefit from SP modifiers, in my last game, it did around 3-4 damage to a mech infantry. Sadly the AI is so horrible at naval and air combat, or guided missile would serve an extremely large role in knocking down coastal city defense.
Do you guys have other tips on proper usage of this peculiar unit?