How To: Make Leaderheads! Ekmek's Guide

I think I address that in the trouble shooting section of the guide. I don't have it with me now but can you check it and let me know if it addresses it?

Its been awhile but my other guess is that there is an alpha channel issue. which can be fixed by deleting it in nifskope
 
I got beyond the sword, finally, and i have blender and the other stuff, but when I try to import the existing leaderhead, nothing happens. I get the options, and I click ok, but there is nothing thereafter I import. Any suggestions?
 
I think I address that in the trouble shooting section of the guide. I don't have it with me now but can you check it and let me know if it addresses it?

Its been awhile but my other guess is that there is an alpha channel issue. which can be fixed by deleting it in nifskope


Thank you for your answer, there is a question to ask. Is to give a model to add a hat, there is this aspect of the tutorial? Hats should be no bones it, how this should be added?
 
I got beyond the sword, finally, and i have blender and the other stuff, but when I try to import the existing leaderhead, nothing happens. I get the options, and I click ok, but there is nothing thereafter I import. Any suggestions?

check the console (the black window) it will say your error. mostly like something went wrong with your install.

Thank you for your answer, there is a question to ask. Is to give a model to add a hat, there is this aspect of the tutorial? Hats should be no bones it, how this should be added?

All new meshes, parts etc work just like the uniform (body) that you did. But you have to join it to the head to get the head bone. then assign it to the head bone.
 
I am officially the stupidest person on this planet. I was trying to import a .kf file, not the .nif
 
check the console (the black window) it will say your error. mostly like something went wrong with your install.



All new meshes, parts etc work just like the uniform (body) that you did. But you have to join it to the head to get the head bone. then assign it to the head bone.

This hat seems to be no bones, he was with the body how to connect it, I ask?
 

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Okay, I've installed Blender 2.49 and Python, but the Blender NIFSkope files refuse to let me install! :mad:
 
No I didn't.

I'm also on my laptop now, and even though I downloaded Python FFI 2.0.1, the NIF script install STILL doesn't recognise it!

I think it may be because I have a newer version of Python installed; how do I uninstall that one?
 
No matter what, the Blender scripts simply refuse to install! :mad:
 
I just found some awesome stuff from people who worked on Leaderheads on Civ5. It might not be useful but it's pretty damn awesome!
Here some portfolios of some artists at Firaxis. It's quite interesting to see all of this!

Ryan Murray, Character Artist
http://www.ryanmurraydigital.com/human-characters.html
(he did loads of concepts too http://www.ryanmurraydigital.com/concept-artists.html

David Jones, Character Artist
http://www.dmjstudios.com/portfolio/civilization-v/

and Jason Johnson, Environment Artist, doing all the backgrounds for the leaderscenes
http://mojojason.blogspot.co.uk/
 
Ekmek, have you done a tutorial to get Civ5 leaderheads in the game somewhere? I can't find any. That would be amazing if you had one!
 
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