Turn 0 -- 1050 AD
ChrTh IV, THE INSANE takes power, and, well, he puts Caligula to shame. The historians are too afraid to say anything, so what follows will be only a barebones sketch of ten turns of Zulu-stomping madness!
Ok, maybe not
I kill several Iroqi horses near Zimbabwe without loss. I take Intombe. I take Swazi.
IT: We get Magnetism. I immediately trade it to India for ToG, 55gpt, and 14 gold/WM. We're in the industrial ages. I order up Steam Power, due in 7 turns at +40 gpt.
Turn 1 -- 1060 AD
Cultural Expansion, Steam Power in 5
I take Mpondo
Assault on Hlobane, we get a Great Leader! I rush Bach's Cathedral in Zimbabwe (we're going to need it if we want to stay a democracy in war).
Freakin' Indians traded England and Korea into the Industrial Age. Koreans got Steam Power, and have traded it around (that's why Steam Power dropped). I don't trade for it, and instead run a deficit to get it in 4.
IT:
Mpondo is attacked, and we get another GL. However, as the city is now defended by a red-lined Cav, I have a vague feeling the leader is DOOMED.
NOPE! HE LIVES!
Turn 2 -- 1070 AD
Cav army formed.
Hlobane falls.
Bapedi falls.
IT:
Koreans take Ngome, Zulu are no more
Turn 3 -- 1080 AD
Mauch Chunk falls
IT:
Our people want to build Heroic Epic and Military Academy. CAN DO.
Turn 4 -- 1090 AD
Some killing, no taking
IT:
We get Steam Power, I order up Industrialization
Turn 5 -- 1100 AD
Our people want to build Iron Works...in Remote Outpost, with its 1 shield per turn
India and Korea BOTH do not have Coal! WOO-HOO! (The player that trades to them will be beaten to a pulp)
We have 3 coal hooked up, and at least 3 more in our borders...life is good.
I start working on the rairoad.
I take Oka.
Turn 6 -- 1110 AD
We take Cattaraugus.
We take Ganogeh
IT:
Unable to hold Cattaraugus.
Turn 7 -- 1120 AD
We retake it. The brilliant Iroqi moved 3 workers into it.
IT:
England makes peace with the Iroqi :grr:
Turn 8 -- 1130 AD
We complete the Heroic Epic in Gergovia
War Weariness kicks in...no rioting, but some We Love the King Days end.
I pillage the land around Niagara falls.
IT:
Cattaraugus falls AGAIN :grr:
Turn 9 -- 1140 AD
Unable to retake Cattaraugus this turn
IT:
War Weariness kicks up a serious notch...time to make peace
Turn 10 -- 1150 AD
We retake Cattaraugus yet again
I make peace with the Iroqi...and we get Gandasetaigon! [dance]
Ok, I need to stop now; the turn is not finished. Keep building the thinnet and realign our troops for battle...or diplomacy, whatever
. Here's the save:
http://www.civfanatics.net/uploads5/HRY2_1150AD.SAV
DO NOT TRADE COAL TO ANYONE! THIS MEANS YOU!