Wow, I've been reluctant to use them much since they usually clock in near the bottom of most "best civs" lists, but Egypt rules.
I've played 3-4 Egypt games in my life and each time I have built perhaps my strongest Civs yet. My most recent game was on Immortal (pangaea, standard) and it was the most complete Civ I ever put together. Even with a disastrously difficult center start between Denmark, Rome, Siam, and Russia (all bordering me!) the Egyptians pounded out wonders at a +50% clip (UA, Marble, Aristocracy) and had just enough defense to survive early.
For me, the big advantage of Egypt was being able to blast through Tradition and build a very strong and specialist capital through a high population. I was able to forgo Liberty, even in that mosh pit of a center start, because I was able to have the GL and NC already both built before turn 50. Tradition is stronger than Liberty...if you can get away with it. Liberty tends to be a necessary evil to be able to get up and running before you get crushed, but with early wonder builds flying by and less need for that Liberty ending GE, Egypt can build for the future with a huge population. I won a win in 1720 AD with minimal RAs (about 5-6). By this point, I had swallowed up Rome, Siam, and most of Denmark using the Mech Infantry I built in 1200 AD.
Love Egypt...just wish the war chariots were a tad more useful. Still, they are going to be my pick for this week's Deity bid.
I've played 3-4 Egypt games in my life and each time I have built perhaps my strongest Civs yet. My most recent game was on Immortal (pangaea, standard) and it was the most complete Civ I ever put together. Even with a disastrously difficult center start between Denmark, Rome, Siam, and Russia (all bordering me!) the Egyptians pounded out wonders at a +50% clip (UA, Marble, Aristocracy) and had just enough defense to survive early.
For me, the big advantage of Egypt was being able to blast through Tradition and build a very strong and specialist capital through a high population. I was able to forgo Liberty, even in that mosh pit of a center start, because I was able to have the GL and NC already both built before turn 50. Tradition is stronger than Liberty...if you can get away with it. Liberty tends to be a necessary evil to be able to get up and running before you get crushed, but with early wonder builds flying by and less need for that Liberty ending GE, Egypt can build for the future with a huge population. I won a win in 1720 AD with minimal RAs (about 5-6). By this point, I had swallowed up Rome, Siam, and most of Denmark using the Mech Infantry I built in 1200 AD.
Love Egypt...just wish the war chariots were a tad more useful. Still, they are going to be my pick for this week's Deity bid.