esvath
Apprentice of Erebus
- Joined
- Mar 27, 2008
- Messages
- 1,403
1) Make Priests/Eidolons/Paladins abandon you with alignment shift .
Yes.... this annoy me the most! Any idea how to mod this? If this consit of python or xml, I think I can do it for my own modmod
In addition to making units abandon you based on alignment, I'd limit which priests can upgrade to Eidolons/Paladins/Druids. The extreme alignments could get an extra upgrade.
Agreed.
Sometimes I'll bring back the old Holy War effect and let Bannor Patriarchs force other Order civs to join their crusades.
It fit the Order very much but with current Overcouncil war resolutions, wouldn't it made the Patriarch just another Overcouncil resolution?
How do I add UN victory like normal BTS, anyway? It might be more flavourful for the councils if we can achieve victory from it. But of course, that brings another question on Chalid and Teutorix +1 vote...
Maybe switching to Esus only should allow you to keep Priests.
Make Esus actually useful?
-Colin
Yes, that will do. There is a esus-enhancing modmod that added more spells for Esus units.
I modmodmod it so that :
- Gibbon start with marksman and acquire mimic-like ability
- Gibbon have 25% chance converting defeated units (lorewise, by drowning them with lies ). The converted unit will have Esus as its religion automatically.
- Give several spells to Priest units with Esus religion (the Priests was acquired via Gibbon) including : one-shot immortality, special inquisition (it just simply remove other religions, doesn't need other players to have Esus-state religion to activate, no anger if cast in Esus-state religion countries, double anger if cast in non Esus countries). These spells, as in the Esus modmod, cost gold.
- Give several spells to unit with Esus religion, mainly recon.
- Give unit with non-Esus religion in Esus-state religion country to switch to Esus (I call it Embrace the Truth )